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Hi,

I have had a similar problem 2 times in 2 separate games (WOG). After I amass more than 47k skellies (possible on some maps) they get canceld so to say if they get left in the castle (they disappear from the heroes ranks and appear as a MINUS number when you rightclick on the castle from the map,but their icon is absent inside the castle. Abyone knows how to fix? Its nice to have a plenty of skellies!!!
Might be so many skellies that you're getting an integer overflow error. Try splitting them into separate stacks that aren't quite so large.
In that case I'd guess 32,767 to be the maximum safe number.
To elaborate on 32,767 as the maximum safe number: that is the maximum that can be in a single stack and not overflow a signed 16-bit integer. Assuming OP is acquiring this many skeletons through the use of Necromancy to raise skeletons from fallen foes, the actual safe stack size may be smaller, since OP needs to stay at or below 32,767 at all times, including immediately after a battle when additional skeletons are raised and added to the stack, before OP has a chance to split or otherwise reorganize the stack. Therefore, I would advise OP to maintain a maximum stack size sufficiently smaller than 32,767 that the post-battle size is also less than 32,767. Without knowing how many skeletons OP raises per battle, I cannot speculate on whether this means keeping a slack of 20 skeletons, 200 skeletons, or 2000 skeletons less than 32,767.