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graphic and sound asides, what game related improvement there were?
for one not so addicted to the game and not even at the first half of the first HOMM2 campaign, what are the incentives to buy HOMM3?
This question / problem has been solved by DrIstvaanimage
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mirkobern: graphic and sound asides, what game related improvement there were?
for one not so addicted to the game and not even at the first half of the first HOMM2 campaign, what are the incentives to buy HOMM3?

There are many things, here are a few.
-Extended dimensions: the maps are considerably larger, and so is the battlefield (which, in turn, means most flyers can't get from one end of the battlefield to the other, making shooters more useful).
-The "more of everything" effect: more spells (also, you get more of them in the Mages' Guilds), more skills, more creatures (7/town, and ALL have upgrades), etc.
-A more well-thuoght-out system for increasing Gold income and army size. Instead of the Well, you get the Citadel and Castle, which increase the population of creatures in the town by +50% and +100%, respectively. Instead of the Statue, you get the City Hall (+2000 Gold/day) and Capitol (+4000 Gold/day).
There are many things indeed, they're just the ones that sprung into my mind at once. I hope you find these useful.
Don't buy it now. I mean I'm addicted to HoMM, but even I have trouble justifying getting 3 mere days after 2. Too much of a good thing. I recommend playing out 2 as much as possible, then try 3, because you'll probably end up playing 3 the most.
Post edited August 25, 2009 by Aerundel
What DrIstvaan said, also in HoMM3 every creature building can be upgraded (once), in HoMM2 some were upgradeable (for ex. cathedral: paladin->crusader), and some weren't (cyclops)
In HoMM3 you can also send resources between players and buy artifacts (dungeon, conflux and tower have town building for that, but there are neutral on the map too)
HoMM3 has native terrain feature, so for example fortress hero with native units don't have movement penalty in swamp) and hero's inventory is considerably larger, with paper doll, where you equip currently used artifacts and backpack for the rest.
I think there are more differences but my memory fails me now.
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mirkobern: graphic and sound asides, what game related improvement there were?
for one not so addicted to the game and not even at the first half of the first HOMM2 campaign, what are the incentives to buy HOMM3?
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DrIstvaan: There are many things, here are a few.
-Extended dimensions: the maps are considerably larger, and so is the battlefield (which, in turn, means most flyers can't get from one end of the battlefield to the other, making shooters more useful).
-The "more of everything" effect: more spells (also, you get more of them in the Mages' Guilds), more skills, more creatures (7/town, and ALL have upgrades), etc.
-A more well-thuoght-out system for increasing Gold income and army size. Instead of the Well, you get the Citadel and Castle, which increase the population of creatures in the town by +50% and +100%, respectively. Instead of the Statue, you get the City Hall (+2000 Gold/day) and Capitol (+4000 Gold/day).
There are many things indeed, they're just the ones that sprung into my mind at once. I hope you find these useful.

now that you tell, i remeber playing the demo many many years ago, and i thought i played the HOMM2 demo, but it was of the demo of the third and i really liked it...
ok convinced sooner or later i'll buy
poor purse :'(
One of the small things I liked about HOMAM 3 is that you can put your heroes to sleep not to bother you with notice of remaining moving points, ability to keep heroes in castles.
I also think there is no fly spell in Heroes 2. However ressurect true which was present in Heroes 2 is now available only through arch-angels.
Also Town Portal spell is in my opinion better solved in Heroes 3 (through learning Earth Magic). Which brings me to the fact that there are more secondary skills in Heroes 3 (like sorcery). You can destroy enemy's catapult however it's 2000 hitpoints.
You can have more creatures in army. There are two more castles and many more creatures. You can carry more artefacts...
However I consider Heroes 2 graphics style nicer (not so childish).
Post edited August 25, 2009 by LaRosse
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mirkobern: ok convinced sooner or later i'll buy

A wise choice :-). However, you could heed Aerundel's advice and buy it a t a later time, to enjoy Heroes 2 more thoroughly.
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LaRosse: (...)ressurect true which was present in Heroes 2 is now available only through arch-angels.

And Advanced/Expert Earth Magic+Resurrect spell.
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LaRosse: However I consider Heroes 2 graphics style nicer (not so childish).

And, in my opinion, that's the strongest point of HOMM2 over HOMM3: it has a more unique style. I wouldn't say Heroes 3 is childis; it's just more generic.