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Hi,

I am playing Serpent's Treasure map and I get some troubles:

- Titans can't attack far (ranged attack), he often attack far with thunder but sometime he can't

- When auto combat, Archangel can cast resurrection but when I play, I can't let him cast

- Enemy's hero hidden himself, I can't see him on map; and suddenly he appears and attack my castle

Thank so much!
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ngoncom: Hi,

I am playing Serpent's Treasure map and I get some troubles:

- Titans can't attack far (ranged attack), he often attack far with thunder but sometime he can't

- When auto combat, Archangel can cast resurrection but when I play, I can't let him cast

- Enemy's hero hidden himself, I can't see him on map; and suddenly he appears and attack my castle

Thank so much!
Hi!
Titans and other ranged units have "Ammo". If you look at their stats you will see how much ammo they are supposed to have at maximum and how many shots they have remaining. Perhaps you used up all their ammo and cannot attack far anymore?

I'm not sure what is happening if your Arch Angels cannot resurrect when you are playing rounds normally. There are things that can prevent them from doing that, like if an enemy is standing on the unit you want to resurrect then they cannot be brought back to life while the enemy is on them. This also happens if an enemy dies on top of the unit you want to bring back to life (if I remember correctly). Another issue might be that you have resurrected a unit already and can no longer bring one back to life? Might need more information for this to help.

If the enemy hero is suddenly appearing out of no where and attacking your castle, a few things might be happening. He might have flying or a teleport spell of some kind. I don't recall enemies ever just "hiding" and you can't see them, but it has been a while since I've played HOMM3 (still my favorite in the series).

I hope this has helped! Happy New Year!
That makes sense to me, thank you so much! Happy New Year!
Ah, sorry, wrong HoMM ^^
Post edited January 06, 2020 by Mondkalb
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ngoncom: - Titans can't attack far (ranged attack), he often attack far with thunder but sometime he can't
If an enemy unit is next to a ranged unit, the ranged unit cannot use their ranged attack. A common tactic is to put a melee unit next to an opponent's ranged stack, even if you don't attack the ranged stack, to stop them from shooting (and also cut their damage in half; unless a ranged stack has "No melee penalty" then they deal half damage with melee attacks).

Also, as rmontiago said, keep track of your ammo. Most fights don't last long enough for this to be a problem, but a few units (especially Medusa) have a very limited number of shots. An Ammo Cart allows a unit to shoot without decrementing their ammo count.
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ngoncom: - When auto combat, Archangel can cast resurrection but when I play, I can't let him cast
When the Archangels are active, mouse over the target stack you want to resurrect.

-The target stack must have lost at least one creature. You can't use the spell just to heal an injured creature.
-The target stack can't be blocked by having something standing in the same hex as their corpse (not a problem if you want to resurrect a stack that still has a least one creature still alive).
-Not all units can be resurrected. Undead, golems, elementals, and machines can't be affected by resurrection.
-The target stack can't be immune to Resurrect. Black Dragons and Gold Dragons are both immune to level 4 spells, so neither one can be resurrected even though they are living creatures. If you've cast a strong enough Anti-Magic Shell on the target, the Archangels can't resurrect it while the spell is active.
-A given Archangel stack can only cast Resurrect once per battle. You can split up your archangels to get more resurrects, but stack size affects the Power used to cast Resurrect (a stack of 50 archangels casts a stronger Resurrect than a stack of 5 archangels).
-Cursed Lands (a terrain type) and I think the Recanter's Cloak (an artifact) can each block the casting of Resurrect.

Montiago mentioned stacked corpses; I don't recall whether it matters.
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ngoncom: - Enemy's hero hidden himself, I can't see him on map; and suddenly he appears and attack my castle
He could have walked out of the fog. He could have flown or water walked. He could have used a map teleporter. He could have used the Dimension Door spell.
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ngoncom: That makes sense to me, thank you so much! Happy New Year!
More of a formality: if you have the answer to your question, then please mark the relevant post as the answer. That way others can see the question has been answered.

Happy New Year!
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Bookwyrm627: -Cursed Lands (a terrain type) and I think the Recanter's Cloak (an artifact) can each block the casting of Resurrect.
Also Ant-Magic Garrisons. Basically anything that can prevent casting of level 5 spells.
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Bookwyrm627: -Cursed Lands (a terrain type) and I think the Recanter's Cloak (an artifact) can each block the casting of Resurrect.
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ZFR: Also Ant-Magic Garrisons. Basically anything that can prevent casting of level 5 spells.
Resurrect is level 4, not 5. :)

Another note: the Archangel stack doing the resurrection has to have enough power to resurrect at least one unit in the target stack. A single archangel can't resurrect a dead archangel, iirc.
Post edited January 06, 2020 by Bookwyrm627