Posted June 26, 2018
Hi! Long time HOMM3 player, first time trying HOMM2. Of the things I bumped across that are some kind strange from someone coming from HOMM3; like not being able to split a stack of creatures into two, the abscence of the 'wait' button during combat, and not being able to see what day of the week i am during a turn (only when the turn begins you can see but during long turns i keep forgeting the day) seriously is there a way to check this other than memorizing at the beggining of a turn?
But anyway, these things are ok, just need time to feel comfortable with. But one thing really annoyed me. Some creatures with AVERAGE SPEED, during combat, could cross the entire field and hit my units on 1st turn, while my ultra fast champions couldn't. How does this work? I noticed that one time while I was being under attack my champions could hit one unit that was directly in front of him all the way across the battlefield. Is this some kind of "boost to speed for whom is being under attack?" I don't get it. Someone can please explain to me? I'd appreciate. Thanks.
But anyway, these things are ok, just need time to feel comfortable with. But one thing really annoyed me. Some creatures with AVERAGE SPEED, during combat, could cross the entire field and hit my units on 1st turn, while my ultra fast champions couldn't. How does this work? I noticed that one time while I was being under attack my champions could hit one unit that was directly in front of him all the way across the battlefield. Is this some kind of "boost to speed for whom is being under attack?" I don't get it. Someone can please explain to me? I'd appreciate. Thanks.