Posted May 01, 2011
gamebin: I'd prefer lossless myself, but 192 should be the absolute minimum. If the games got packed with 192, but there was an optional lossless package for people, then that would be ideal.
Sargon: Lossless would be even better. :-) For me the limit where I can't hear any difference anymore compared with higher bitrates is at 192 Kbs (mp3's) but I know that many people think lossless is really important. I don't know how much bandwidth costs but perhaps creating a lossless package for the games that uses cd music would be a lot cheaper in the long run. Since GOG is GOG I have a lot of faith that they will actually fix this problem for HoMM 2. Maybe not right now but sooner or later I think they will do something about it if we are vocal about it.
Perhaps the users could submit ripped lossless audio files to GOG for some of the games with low quality and\or clicks and pops in the audio. If a lot of the data, including the music for some games actually are ripped from personal copies of the staff of GOG there shouldn't be any legal problems in using copies that users have ripped from their original cd's?
Perhaps there could be a place in the support section where you could make a complaint about the music in some game and then upload a version that you had to agree that you had listened through yourself for any defects. Then a member of the GOG staff could read the complaint, do some comparison between the two and then listen through the audio that was uploaded once. If found satisfactory he\she could then forward it to some other staff member that just need to update the game files.
GOG should make some notification system that automatically puts a label like "Updated" on the games in your shelf that have been updated since you bought them. When you download the game again the label could go away. Perhaps the label that is placed there automatically could say "minor update" and when a more important update has been made the person that updated it could edit the label to say "have been impoved" or "updated".
I'm not sure what GoG's problem is with file sizes because I use plenty of unlimited bandwidth in Europe at very cheap costs for 100 mbit connections. And yes, there would be a problem ripping the audio ourselves and posting links to it.
I like the idea for a minor update label, but we won't get it.
Altogether, GoG's quality control has been suspect. It's not as bad as STEAM's, but they still don't do a good job at it. I don't find it a difficult job because I used to do the same thing for several other companies as a youngster. The best people at that job are usually OCD or very meticulous nutcases. If GoG could find a few of those people, then I don't think we would have so many issues with some of the titles.
Post edited May 01, 2011 by gamebin