Posted June 22, 2020
Hi there,
is it possible to have the (native) garrisoned troops that you set in a neutral Town *not* grow in nrs. ? My goal is to have some neutral Towns available after a siege but with the nr of defending troops fixed, no matter how much time it takes.
It appears that the AI will generate / add troops to the existing garrisoned ones as weeks pass by…
Many thanks,
N.
EDIT: I think I know what happened… I use WoG and one of the options set "Neutral Town and creature bank growth to 10%/week", which I have disabled now… nonetheless there is still some (marginal) growth in some troops.
is it possible to have the (native) garrisoned troops that you set in a neutral Town *not* grow in nrs. ? My goal is to have some neutral Towns available after a siege but with the nr of defending troops fixed, no matter how much time it takes.
It appears that the AI will generate / add troops to the existing garrisoned ones as weeks pass by…
Many thanks,
N.
EDIT: I think I know what happened… I use WoG and one of the options set "Neutral Town and creature bank growth to 10%/week", which I have disabled now… nonetheless there is still some (marginal) growth in some troops.
Post edited June 22, 2020 by Nitecrawler