Posted October 14, 2024
Changelog: 30.07.2024
Greetings strugglers!
We hope you don't lose hope in your fight against the demons.
We know you don't need help and that you're fierce fighters, but still, here's a little "Technical" help from your dear devs.
Fixed the passive skill "ambush" which sometimes didn't trigger the critical at the beginning of a fight
Fixed some typos (offhand instead of left hand)
Fixed a soft lock where you picked both keys in the fortress but were stuck forever
Changed the regeneration of "dantalion wisdom" from 25% to 30%.
Some weapons weren't indicating that they were both-handed while they were
Skull wand didn't have the right amount of magical damage, it's now fixed
Health regen on a ring was indicating 3 instead of 16 regen
Infernal howl is not displaying anymore on the top of the screen in actives powers menu when playing asmodeus
09.07.2024
We fixed a bug where you couldn't set the screenshake effect intensity in the main menu.
We also fixed "spread the plague" and "eye of the tracker" passive skills.
19.06.2024
The demons tried to sabotage our latest update, but all is well we added an option to force the use of mouse instead of controller by left clicking.
18.06.2024
Good news for you. The controller support has been fully revised and is now available for you!!
15.07.2022
- Apocalyptic choregraphy now works
- Lowered the difficulty on the big ghost in the tomb
- Infernal revenge passive skill now works
- Poison and mana burn applied by enemies was triggered even if they missed. It now works.
11.07.2022
- "Assassin" passive is now functional
- Some demons were not gaining the right amount of life/mana when reaching new level
- You can now purchase more crafting items at merchants
- The "momentum reset" perks doesn't bug anymore
08.07.2022 Big Update!
Hi everyone, I'm glad to announce this new update, that is balancing, clarifying and correcting all the powers in HellSlave, thanks to your numerous feedbacks.
Almost every power and spell, both passive and active, have been redesigned to be more useful.
Along with this, I balanced several items that were useless, so they can now get a second life.
A lot of bugs have been corrected also.
You can also consider playing on normal and hard mode now, the enemies will really hit hard. Very hard will be for true challenge and theorycrafters.
Here is a list of the modifications:
- The overall tree skill disposition has be redesigned, making it more meaningful for each demon.
- Execution of Bifrons : Now gives you 20% of your max life and rage when successful.
- Bleeding of Berith : Now reloads when you kill an enemy.
- Infernal distress : Now triggers under 30%. Reloads when you almost die (1 pv survival mode).
- Vapors of Belial : Now heals 16 to 20, +2 points for each of your level.
- Expiation now heals also 20% of your max life, and reloads when you kill an enemy.
- Skull-crasher of lucifer can now reduce armor until -25%
- Interruption now adds fatigue on the aim. It adds twice as much fatigue when the aim is going to attack soon.
- Light pavise now gives additional 3 fatigue when you get attacked.
- Seal of Decarabia and Phenex now gives 10% of max life and mana instead of 5%, and you can use it again when you almost die (1 pv survival mode).
- Shell of Purson now reloads when you almost die.
- Luciferian fire can be used once again when you almost die.
- Unholy light now deals 3 times your magical damage to all enemies, then heals you as much as your magical damage. It reloads when you change into demon.
- Wound aggravation is now capped, you can't add more than your maximum mana amount. It reloads when you change into demon.
- Mirror of Zagan reloads when you almost die.
- Flash attack is now "Asmodean unleashing" : during the next 15 seconds, the fatigue on your melee attacks is reduced by 60%. Reloads when you change into demon.
- Shadow of Baal now reloads only when you kill an enemy.
- Venom of Limbo now adds 0.5 poison points on each of your attacks, and this buff can be played again whenever you kill an enemy.
- All demonic form have been a little bit boosted.
- Absorption of Orias now reloads when you almost die.
- Burst of rage now gives 25% of your maximum rage and reloads when you almost die.
- Burst of concentration now gives 20% of your max mana and reloads when you almost die.
- Burst of faith also reloads when you almost die.
- Infernal howl reloads only when you kill an enemy.
- Temporal torsion now reloads when you almost die.
- Asmodean succion is now a spell that leeches 10% of every enemy life, and heals you with the amount leeched. It reloads when you change into demon.
- Spores of sabnock is now adding 8 poison + your current level.
- Infection is now capped, you can't add more than the double of your max mana.
- Satanic bomb has been removed for now, and will be reworked for a later update.
- Blaze of the idles now deals damage each 10 seconds equals to the max magical damage of your weapon.
- Aspiration of humours now reloads when you almost die.
- Last judgment now deals as much as your maximum mana point.
- Resurrection now consume all of your rage and mana, and you heal of X, where X is the amount of life healed with healing spell since the beginning of the fight.
- Perfection now reloads when you almost die.
- Destruction now deals +30% damage, + 20% for each critical dealt since the beginning of the fight, and reloads when you kill an enemy.
- Extermination now deals +75% magical damage, and you get 15% of your max mana if you kill the aim with this power. Reloads when you kill an enemy.
- Concentration now reloads when you change into demon.
- Wisdom of Dantalion heals now 25% of your max mana and life, and reloads when you change into demon.
- Apocalyptic choregrapy now triggers 2 normal attacks on each enemy (no random). It reloads when you kill a demon.
- Pulsion of lucidity now reloads when you almost die.
- Pulsion of adrenaline now reloads when you almost die.
- Appeasement now reloads when you almost die.
- Mammonic drain now reloads when you kill an enemy.
- Satanic power now reloads when you change into demon.
- Support explosion do not reduce the fatigue of the aim to 0 anymore, and reloads when you change into demon.
- Decay now adds 5 fatigue seconds on the aim, and 8 if the aim is under 30% of max life, and reloads when you almost die.
- Seal of extra-sensoriality now lasts 5 seconds and reloads when you almost die.
- All the powers that were unlocking only under 30/20/10% max life, are now all unlocked under 30% max life, making them easier to use.
- Awakening of the beast reloads when you almost die.
- Thirst of the monster now give +1 life leech for each of your level, when activated, and reloads when you almost die.
- Rale of the martyr heals 20% of your max mana and rage, and reloads when you almost die.
- Anger of leviathan reloads when you almost die.
- Dispersion now deals as much magical damage as the last damage you took, and heals you 50% of this amount.
- Mortuary ritual now heals you 3 times your level, and reloads when an enemy dies.
- Satanic inversion reloads when you almost die.
- Breath of Belzebuth now increases damage by 10% for each of your level.
- Luciferian aura reloads when you almost die.
- Frenzy of balam now gives you a 100% chance to double-hit, sweep and hit chance for 15 seconds, and reloads when you kill an enemy.
Greetings strugglers!
We hope you don't lose hope in your fight against the demons.
We know you don't need help and that you're fierce fighters, but still, here's a little "Technical" help from your dear devs.
Fixed the passive skill "ambush" which sometimes didn't trigger the critical at the beginning of a fight
Fixed some typos (offhand instead of left hand)
Fixed a soft lock where you picked both keys in the fortress but were stuck forever
Changed the regeneration of "dantalion wisdom" from 25% to 30%.
Some weapons weren't indicating that they were both-handed while they were
Skull wand didn't have the right amount of magical damage, it's now fixed
Health regen on a ring was indicating 3 instead of 16 regen
Infernal howl is not displaying anymore on the top of the screen in actives powers menu when playing asmodeus
09.07.2024
We fixed a bug where you couldn't set the screenshake effect intensity in the main menu.
We also fixed "spread the plague" and "eye of the tracker" passive skills.
19.06.2024
The demons tried to sabotage our latest update, but all is well we added an option to force the use of mouse instead of controller by left clicking.
18.06.2024
Good news for you. The controller support has been fully revised and is now available for you!!
15.07.2022
- Apocalyptic choregraphy now works
- Lowered the difficulty on the big ghost in the tomb
- Infernal revenge passive skill now works
- Poison and mana burn applied by enemies was triggered even if they missed. It now works.
11.07.2022
- "Assassin" passive is now functional
- Some demons were not gaining the right amount of life/mana when reaching new level
- You can now purchase more crafting items at merchants
- The "momentum reset" perks doesn't bug anymore
08.07.2022 Big Update!
Hi everyone, I'm glad to announce this new update, that is balancing, clarifying and correcting all the powers in HellSlave, thanks to your numerous feedbacks.
Almost every power and spell, both passive and active, have been redesigned to be more useful.
Along with this, I balanced several items that were useless, so they can now get a second life.
A lot of bugs have been corrected also.
You can also consider playing on normal and hard mode now, the enemies will really hit hard. Very hard will be for true challenge and theorycrafters.
Here is a list of the modifications:
- The overall tree skill disposition has be redesigned, making it more meaningful for each demon.
- Execution of Bifrons : Now gives you 20% of your max life and rage when successful.
- Bleeding of Berith : Now reloads when you kill an enemy.
- Infernal distress : Now triggers under 30%. Reloads when you almost die (1 pv survival mode).
- Vapors of Belial : Now heals 16 to 20, +2 points for each of your level.
- Expiation now heals also 20% of your max life, and reloads when you kill an enemy.
- Skull-crasher of lucifer can now reduce armor until -25%
- Interruption now adds fatigue on the aim. It adds twice as much fatigue when the aim is going to attack soon.
- Light pavise now gives additional 3 fatigue when you get attacked.
- Seal of Decarabia and Phenex now gives 10% of max life and mana instead of 5%, and you can use it again when you almost die (1 pv survival mode).
- Shell of Purson now reloads when you almost die.
- Luciferian fire can be used once again when you almost die.
- Unholy light now deals 3 times your magical damage to all enemies, then heals you as much as your magical damage. It reloads when you change into demon.
- Wound aggravation is now capped, you can't add more than your maximum mana amount. It reloads when you change into demon.
- Mirror of Zagan reloads when you almost die.
- Flash attack is now "Asmodean unleashing" : during the next 15 seconds, the fatigue on your melee attacks is reduced by 60%. Reloads when you change into demon.
- Shadow of Baal now reloads only when you kill an enemy.
- Venom of Limbo now adds 0.5 poison points on each of your attacks, and this buff can be played again whenever you kill an enemy.
- All demonic form have been a little bit boosted.
- Absorption of Orias now reloads when you almost die.
- Burst of rage now gives 25% of your maximum rage and reloads when you almost die.
- Burst of concentration now gives 20% of your max mana and reloads when you almost die.
- Burst of faith also reloads when you almost die.
- Infernal howl reloads only when you kill an enemy.
- Temporal torsion now reloads when you almost die.
- Asmodean succion is now a spell that leeches 10% of every enemy life, and heals you with the amount leeched. It reloads when you change into demon.
- Spores of sabnock is now adding 8 poison + your current level.
- Infection is now capped, you can't add more than the double of your max mana.
- Satanic bomb has been removed for now, and will be reworked for a later update.
- Blaze of the idles now deals damage each 10 seconds equals to the max magical damage of your weapon.
- Aspiration of humours now reloads when you almost die.
- Last judgment now deals as much as your maximum mana point.
- Resurrection now consume all of your rage and mana, and you heal of X, where X is the amount of life healed with healing spell since the beginning of the fight.
- Perfection now reloads when you almost die.
- Destruction now deals +30% damage, + 20% for each critical dealt since the beginning of the fight, and reloads when you kill an enemy.
- Extermination now deals +75% magical damage, and you get 15% of your max mana if you kill the aim with this power. Reloads when you kill an enemy.
- Concentration now reloads when you change into demon.
- Wisdom of Dantalion heals now 25% of your max mana and life, and reloads when you change into demon.
- Apocalyptic choregrapy now triggers 2 normal attacks on each enemy (no random). It reloads when you kill a demon.
- Pulsion of lucidity now reloads when you almost die.
- Pulsion of adrenaline now reloads when you almost die.
- Appeasement now reloads when you almost die.
- Mammonic drain now reloads when you kill an enemy.
- Satanic power now reloads when you change into demon.
- Support explosion do not reduce the fatigue of the aim to 0 anymore, and reloads when you change into demon.
- Decay now adds 5 fatigue seconds on the aim, and 8 if the aim is under 30% of max life, and reloads when you almost die.
- Seal of extra-sensoriality now lasts 5 seconds and reloads when you almost die.
- All the powers that were unlocking only under 30/20/10% max life, are now all unlocked under 30% max life, making them easier to use.
- Awakening of the beast reloads when you almost die.
- Thirst of the monster now give +1 life leech for each of your level, when activated, and reloads when you almost die.
- Rale of the martyr heals 20% of your max mana and rage, and reloads when you almost die.
- Anger of leviathan reloads when you almost die.
- Dispersion now deals as much magical damage as the last damage you took, and heals you 50% of this amount.
- Mortuary ritual now heals you 3 times your level, and reloads when an enemy dies.
- Satanic inversion reloads when you almost die.
- Breath of Belzebuth now increases damage by 10% for each of your level.
- Luciferian aura reloads when you almost die.
- Frenzy of balam now gives you a 100% chance to double-hit, sweep and hit chance for 15 seconds, and reloads when you kill an enemy.