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Is there anyway to turn off the motion blur? I find it almost unbearable.
Same here would like to know
It would seem turning down the post processing seems to help with the blur. It does bring some of the lighting quality down but it is better than eye strain.
Post edited August 09, 2017 by victorian_rat
Same here. getting really sick and tired of forced motion blur.
I found a reddit post that worked to my satisfaction. I'll post the contents here. Make sure to set any .ini file you change to read-only after you save it.

In order to increase the FOV:
Go to the configuration file(s) location.
%LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\
Open Engine.ini in notepad (backup it first as always)
Add the following to the Engine.ini and save.

[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

To disable chromatic aberration:
Open Engine.ini.
Add the following and save.

[SystemSettings]
r.SceneColorFringeQuality=0

To Disable Film Grain:
Open Engine.ini.
Add the following and save.

[SystemSettings]
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0

If you want to get rid of the motion blur and color fringing:
Open scaleability.ini.
Add:

[PostProcessQuality@3]
r.MotionBlurQuality=0
r.SceneColorFringeQuality=0

NOTE: In the file scaleability.ini (the @3 is the quality setting you have it set to in gameusersettings.ini, 3 is the very high ingame setting).
My Engine.ini file looks like this:

[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

[SystemSettings]
r.SceneColorFringeQuality=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0

My Scaleability.ini file looks like this:

[PostProcessQuality@3]
r.MotionBlurQuality=0
r.SceneColorFringeQuality=0

The game now looks much better IMO.
Post edited August 11, 2017 by finkleroy
I went through this list of commands for the Unreal 4 engine and added a few things. I'm really liking how the game looks and plays now. YMMV. http://kosmokleaner.de/ownsoft/UE4CVarBrowser.html

I found that the following command eliminates the shadows, so I strongly recommend against adding it to Engine.ini: r.BloomQuality=0

My Engine.ini file now looks like this:

[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

[SystemSettings]
r.SceneColorFringeQuality=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
r.DefaultFeature.Bloom=0
r.DefaultFeature.MotionBlur=0
r.DepthOfField.MaxSize=0
r.DepthOfFieldNearBlurSizeThreshold=0
r.DepthOfFieldQuality=0
r.LensFlareQuality=0
r.MotionBlurQuality=0
r.TranslucencyVolumeBlur=0
r.ScreenPercentage=100
r.DefaultFeature.AntiAliasing=0

My Scalability.ini file still looks like this:

[PostProcessQuality@3]
r.MotionBlurQuality=0
r.SceneColorFringeQuality=0
Post edited August 11, 2017 by finkleroy