Posted October 05, 2016
The ingame tutorial is funny, the text, but not really helpful in how to use the GUI.
Most user made video tutorials are click-fests and even in slow motion I did not figure out yet how to link divisions to corps to army to army groups to theaters when deploying units.
I played around a little with technology, this seems straight forward.
The trading seems straight forward.
Diplomacy, I never managed to create a puppet state in HOI1 or HOI2 no idea how this works. Only annexation worked for me so far. I really want to learn here on how to peacefully expand the country.
Using a custom game I learned how to delete troops and also just found out to click the BUILD button, which lets you rebuild disbanded divisions. Later this afternoon I may then finally know how to use things.
Battle Plans, are they actual used by AI controlled HQs or are they just for myself to look at?
p.s. or if you know a good source for a tutorial, let me know :)
I will today read the full manual...
Ahhh A2.3 Sprites or Counters, I was wondering why I do not see the units any more...
I was also wondering why the units disappear when you zoom out just far enough to see the whole country. This used to be better in HOI2 and HOI1.
Land Forts protect the whole province from attack, because strategic considerations must take it into account. Coastal Forts, however, only protect against attacks from the sea.
So it is wise to build land fortifications only, because they also protect the coast?
How do one increase the threat level with another nation to be able to do hostile diplomacy stuff? Send spies and make them do things in hope they are detected? Embargo?
Expedition forces can only be send to allies and you cannot control them yourself in HOI3?
In HOI1 I could send expedition forces to China and Spain without being allied, after a while they returned.
In HOI2 I couldn't send expedition forces at all to them, because we weren't allied.
I saw a Lets Play of HOI4 where the player sent expedition forces to Spain during the uprising of the Republicans and was able to control them himself, the same with China against Japan. He wasn't allied with either of them and could control the units in their countries himself, which is great to level up their commanders while your own country stays out of war before 1940.
If you Control another country, you may Release that country by clicking “Create Puppet” in the Politics Interface. This creates an “independently” governed country in its own territory, but one which is largely controlled by your country – it is an Ally, and allows you Transit Rights through its country. Its foreign policy is yours.
Units have a 30-day reserve of Supplies, which may become exhausted if the unit is constantly running ahead of its supplies. You only need convoys for overseas, not for land supplies.
page 54 movement...
p.s. still doing clusterf***
Most user made video tutorials are click-fests and even in slow motion I did not figure out yet how to link divisions to corps to army to army groups to theaters when deploying units.
I played around a little with technology, this seems straight forward.
The trading seems straight forward.
Diplomacy, I never managed to create a puppet state in HOI1 or HOI2 no idea how this works. Only annexation worked for me so far. I really want to learn here on how to peacefully expand the country.
Using a custom game I learned how to delete troops and also just found out to click the BUILD button, which lets you rebuild disbanded divisions. Later this afternoon I may then finally know how to use things.
Battle Plans, are they actual used by AI controlled HQs or are they just for myself to look at?
p.s. or if you know a good source for a tutorial, let me know :)
I will today read the full manual...
Ahhh A2.3 Sprites or Counters, I was wondering why I do not see the units any more...
I was also wondering why the units disappear when you zoom out just far enough to see the whole country. This used to be better in HOI2 and HOI1.
Land Forts protect the whole province from attack, because strategic considerations must take it into account. Coastal Forts, however, only protect against attacks from the sea.
How do one increase the threat level with another nation to be able to do hostile diplomacy stuff? Send spies and make them do things in hope they are detected? Embargo?
Expedition forces can only be send to allies and you cannot control them yourself in HOI3?
In HOI1 I could send expedition forces to China and Spain without being allied, after a while they returned.
In HOI2 I couldn't send expedition forces at all to them, because we weren't allied.
I saw a Lets Play of HOI4 where the player sent expedition forces to Spain during the uprising of the Republicans and was able to control them himself, the same with China against Japan. He wasn't allied with either of them and could control the units in their countries himself, which is great to level up their commanders while your own country stays out of war before 1940.
If you Control another country, you may Release that country by clicking “Create Puppet” in the Politics Interface. This creates an “independently” governed country in its own territory, but one which is largely controlled by your country – it is an Ally, and allows you Transit Rights through its country. Its foreign policy is yours.
Units have a 30-day reserve of Supplies, which may become exhausted if the unit is constantly running ahead of its supplies. You only need convoys for overseas, not for land supplies.
page 54 movement...
p.s. still doing clusterf***
Post edited October 06, 2016 by disi