Posted April 20, 2016
OK, no one probably cares about this, because it's definitely easier to just hate on Tim Schafer and Double Fine for Broken Age (which, now that it's finished, it's actually a pretty good game) and that Space station strategy game that I and a lot of others couldn't care less about, and that they decided to published "unfinished" after the director left, so that people could at least still access the game, but did they actually "fix" the Remastered version of Grim Fandango?!
My GPU still shows up as one of those that don't support OpenGL 3.3, a (previous?) minimum requirement for Grim Remastered, but yesterday I decided to install it nevertheless, and, to my surprise, it's running flawlessly on my laptop. And I mean *flawlessly*. To be fair, I did a driver update a few weeks ago, but that doesn't change the fact my grpahics card still doesn't support OpenGL 3.3, hardware-wise, so, the game shouldn't be running.
I'm also right after Year 2 starts, at Casino Calavera's balcony, and didn't encounter that game-breaking crash that afflicted most of the people playing the game when it came out. That one was probably fixed in a patch close to release.
So, Double Fine, just letting you know that some of us have other things to say to you, besides "you suck" or "I hate your practices": in my case, it's a big THANK YOU for (supposedly) fixing that ludicrous initial OpenGL 3.3 minimum requirement, or at least make the game playable in systems that don't support it.
Kudos to you, and, now, if you'll excuse me, I'm off to play one of my favourite games ever without the need to run my old CD copy via ResidualVM.
My GPU still shows up as one of those that don't support OpenGL 3.3, a (previous?) minimum requirement for Grim Remastered, but yesterday I decided to install it nevertheless, and, to my surprise, it's running flawlessly on my laptop. And I mean *flawlessly*. To be fair, I did a driver update a few weeks ago, but that doesn't change the fact my grpahics card still doesn't support OpenGL 3.3, hardware-wise, so, the game shouldn't be running.
I'm also right after Year 2 starts, at Casino Calavera's balcony, and didn't encounter that game-breaking crash that afflicted most of the people playing the game when it came out. That one was probably fixed in a patch close to release.
So, Double Fine, just letting you know that some of us have other things to say to you, besides "you suck" or "I hate your practices": in my case, it's a big THANK YOU for (supposedly) fixing that ludicrous initial OpenGL 3.3 minimum requirement, or at least make the game playable in systems that don't support it.
Kudos to you, and, now, if you'll excuse me, I'm off to play one of my favourite games ever without the need to run my old CD copy via ResidualVM.