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Asked in the release thread, but figured I'd try here as well.

Anyone running this on Mountain Lion (10.8.5)? Pre-order specs stated Lion (10.7) or above, but now I see they've bumped it to Mavericks (10.9).

I know I could install Mavericks, but I'd just rather not right now.
This question / problem has been solved by Eitotimage
GOG and the developer mention OpenGL 3.3 as one of the system requirements. I think Apple shipped that version only in 10.9 and above. I’ve also read that the developers are still optimising the game to lower the system requirements (which are ridiculously high at this point anyway), so it might work on Mountain Lion at some point too (but don’t quote me on that).

I’ve had a look at the application files though. The wrapper appears to be compiled for 10.9 and above, whereas the game application inside of it (which you can run directly) requires 10.7. I can’t test this for you and I doubt that it would work.
Post edited January 28, 2015 by Eitot
System requirements aren't usually an issue I have to think about, so I wasn't familiar with how OpenGL works. I assumed that since Apple listed my video card as supporting 3.3 and the pre-release system specs listed 10.7, that I was good to go. A little digging revealed that Mountain Lion has OpenGL 3.2, whereas it's Mavericks and Yosemite that have 3.3.

I'll probably just play it in Windows or Linux. I'm comfortable with Mountain Lion and stubbornly don't want to upgrade, LOL.

Thanks for the reply - I appreciate it.
That's rather frustrating. Is it possible for me to get a refund?
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rgulotta: That's rather frustrating. Is it possible for me to get a refund?
You can contact GOG support.