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ERISS: If it is about dps, why then Crate has balanced the game so we can play it further?
Devs saw late there was a problem and corrected it, but balance and kill bugs is long to achieve perfectly.
Often players telling the games are easy are using exploits, while honests and scrupulous players are mocked.
Enjoying your status as the "SOLUTION" even tho what you wrote wasn't an actual solution to anything? Yea, I know, I thought it was pretty hilarious he did that too. He was just looking to thumbs up anyone that was going to pat his back.

It's about DPS because I know it's about his DPS and the fact that he simply doesn't understand how to properly build his character - kinda like it's clear that he doesn't understand a whole lot about the game in general, and at this point I get the sense that many games must mystify him. I can kill the same Hero spawn he is referring to just fine, consistently.

Sorry but neither Medea nor I use "exploits". We've been playing the game for years now, since it went into early access (in 2013), without needing exploits. Don't try to divert the conversation and make it something it has nothing to do with.

This is merely just Grim Dawn.. some Hero mobs are going to be harder than others. If you can't handle them then I suggest you either learn how to, or run.
Post edited July 14, 2020 by powbam78
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powbam78: We've been playing the game for years now, since it went into early access (in 2013), without needing exploits.
So, my question remains, why do the devs balance the game? so I could play it futher with my toon.
For you, the devs are wrong balancing the game, since GD was perfectly balanced since 7 years.
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powbam78: We've been playing the game for years now, since it went into early access (in 2013), without needing exploits.
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ERISS: So, my question remains, why do the devs balance the game? so I could play it futher with my toon.
For you, the devs are wrong balancing the game, since GD was perfectly balanced since 7 years.
powbam never said that. The devs are constantly balancing the game; usually because some builds are too powerful, often because with a new expansion or area added to the game some monsters might be too powerful. It's unusual at this stage of the game's development for any long established heroes to be balanced.

I don't know which hero powbam's referring to, but it's most likely that AcidKing's build just isn't that good yet. If it's his first playthrough that's not surprising; nor is the fact he ran into something he couldn't handle. The same probably applied to your build, but you got better at playing the game and was able to defeat him later on. I'm still waiting for AcidKing to post his build so we can look at it and try to help him make it better. But it seems he prefers to rant about perceived bugs/bad design rather than asking politely for help and advice about what he's doing wrong.
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powbam78: We've been playing the game for years now, since it went into early access (in 2013), without needing exploits.
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ERISS: So, my question remains, why do the devs balance the game? so I could play it futher with my toon.
For you, the devs are wrong balancing the game, since GD was perfectly balanced since 7 years.
They mostly balance endgame build related stuff - often items, gear, skills, devotions. You will almost NEVER see them balance enemies anymore unless there is a clear problem with that enemy. This is the only time they touch mobs after release - if it can be shown that there is a clear -repeatable- problem with the mob.

The ONE exception to this is last summer when they readjusted the base game difficulty, mostly for Veteran difficulty - and to lesser extents the other difficulties. Over the years it had actually gotten easier, much easier - in relation to the much newer expansion content - and was no longer a challenge. So they increased the difficulty, bringing it back up to par. Regular Normal difficulty tho was made a little bit easier than it had previously been.

Otherwise, except for this one instance, any balancing of bosses or enemies that you are imagining is simply that - your imagination.. Crate prefers to balance skills and gear - character related stuff - before they will mess with the mob difficulty.
Post edited July 14, 2020 by powbam78
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MedeaFleecestealer: The same probably applied to your build, but you got better at playing the game and was able to defeat him later on.
I had tried along some years, stopped playing, and it's only after big balances that I succeded.
I can't be best if I had stopped playing,.. save few tests sometimes.
It was actually for the devs balancing the game that I at last continued playing, despite two bosses are still imba.
On Galaxy2, I have 393h 07m play time.
Post edited July 14, 2020 by ERISS
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MedeaFleecestealer: The same probably applied to your build, but you got better at playing the game and was able to defeat him later on.
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ERISS: I had tried along some years, stopped playing, and it's only after big balances that I succeded.
I can't be best if I had stopped playing,.. save few tests sometimes.
It was actually for the devs balancing the game that I at last continued playing, despite two bosses are still imba.
On Galaxy2, I have 393h 07m play time.
Highly unlikely that these bosses you had issues with were drastically changed in any way. If anything, the GEAR you are wearing and the skills in your build, in the masteries, in the Devotions, probably received an overall net BUFF during the time period in which you weren't playing - which is likely what contributed to your ability to tackle said bosses.

If you truly believed that there was a problem with the bosses in particular you should have presented your evidence directly to Crate so that they could review it. I'm telling you right now tho - that any such thing concerning bosses they will want real details about the encounter, up to and including a GrimTools link of your build as well as video of said build in action against said bosses.

Unless you can show indisputable evidence that there is a problem you won't be taken seriously. They don't change things just because someone shakes their fist and makes random claims - they operate on pure evidence first and foremost. If they can't replicate what you imagine is wrong and if their own testing shows that it is simply that you do not understanding what you're doing then the chances that they will change anything is extremely low.

Evidence.. if you have it of these so-called "imba" bosses - then bring it. They're waiting.
Post edited July 15, 2020 by powbam78
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powbam78: If anything, the GEAR you are wearing and the skills in your build, in the masteries, in the Devotions, probably received an overall net BUFF during the time period in which you weren't playing - which is likely what contributed to your ability to tackle said bosses.
Yes, it's part of the balancing, we are right. Maybe my stuff is to be balanced further and not the remaining bosses. I can wait longer, GD is not the only good game on GOG or drm-free pc.
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powbam78: If anything, the GEAR you are wearing and the skills in your build, in the masteries, in the Devotions, probably received an overall net BUFF during the time period in which you weren't playing - which is likely what contributed to your ability to tackle said bosses.
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ERISS: Yes, it's part of the balancing, we are right. Maybe my stuff is to be balanced further and not the remaining bosses. I can wait longer, GD is not the only good game on GOG or drm-free pc.
Wait longer for WHAT? I don't know if you know this... but Crate isn't psychic. They can't read your mind even if you were standing in front of them, much less across the internet. If you believe there is an issue with some bosses or with some "builds" how do you expect them to fix it if they don't know about it or what you are even referring to?

At the very least you would need to at least tell them what they should look at so that they can determine if there is even an issue to begin with. Are you hoping that they will just magically figure out what you want? I want to believe in magic too but the reality is that "our" reality doesn't work quite like that.

Instead of hoping that they may accidentally stumble across whatever it is that you're imagining is the problem why don't you simply just speak clearly about it. Because right now you are about as vague as a person can get.

People have been beating every boss in Grim Dawn for years now with just about every single build you can imagine, including the ones you haven't even imagined yet. So you better have some pretty good evidence on hand to back up these vagaries of yours.

Here are the Build Compendiums: https://forums.crateentertainment.com/t/build-compendiums/82060
Filled to the brim with literally hundreds of builds, made by players just like you and I, that have been conquering everything this game can throw at you for years now. Now do you understand why we are extremely skeptical of threads like this?
Post edited July 15, 2020 by powbam78
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powbam78: Here are the Build Compendiums: https://forums.crateentertainment.com/t/build-compendiums/82060
Thanks. I saw Blademaster, but didn't find yet an intersting buid for me:
I only play "heavy dual-wield ranger", an archer able to tank, so switching weapons is important. At now the best fitting fun build I could make is in Everquest2, due to their Alternate Achievments so I could make my supposed archer toon the more tanky. To play it you must adapt to the mob, else with bow, else with blades (but sometimes I must use a shield).
I don't like specialized characters, I only play hybrids.
Post edited July 16, 2020 by ERISS