Posted October 17, 2017
So, when I booted up GD patched to 1.0.2.1 I noticed a very weird problem:
I've got a strange kind of input delay. Sometimes my character won't stop attacking for several seconds or use a skill somewhat later. It seems especially to happen when I keep the Shift key pressed to move items or keep attacking without moving. When I drop items in my stash I get an ever increasing delay between clicking (plus shift) items and them actually moving to my stash/inventory. Never had this problem before and it's super annoying. I had no such problems when playing with 1.0.2.0. It pretty much renders the game being unplayable in many situations as I'm often unable to move away from enemies or use a potion.
As I'm using GOG Galaxy I managed to rollback the game to version 1.0.2.0. The issue appears to be gone. If I'm moving dozens of items between inventory and my stash the can be a slight input delay sometimes at some point. When using 1.0.2.1 this delay can be felt immediately and and it keeps growing massively which each item being moved. The input delay issues during fights are also gone. So, after further experiments (tried downgrading the graphics driver) I think I have found the cause for the input delay:
It's caused by the GOG Galaxy overlay. Disabling it fixed the problem for me. Still, it is strange that this problem does not exist in version 1.0.2.0.
Reported the bugs in the bug sections/trackers of GOG Galaxy and Grim Dawn:
http://www.grimdawn.com/forums/showthread.php?t=57217
http://mantis.gog.com/view.php?id=5351
Does anyone else have this problem?
I've got a strange kind of input delay. Sometimes my character won't stop attacking for several seconds or use a skill somewhat later. It seems especially to happen when I keep the Shift key pressed to move items or keep attacking without moving. When I drop items in my stash I get an ever increasing delay between clicking (plus shift) items and them actually moving to my stash/inventory. Never had this problem before and it's super annoying. I had no such problems when playing with 1.0.2.0. It pretty much renders the game being unplayable in many situations as I'm often unable to move away from enemies or use a potion.
As I'm using GOG Galaxy I managed to rollback the game to version 1.0.2.0. The issue appears to be gone. If I'm moving dozens of items between inventory and my stash the can be a slight input delay sometimes at some point. When using 1.0.2.1 this delay can be felt immediately and and it keeps growing massively which each item being moved. The input delay issues during fights are also gone. So, after further experiments (tried downgrading the graphics driver) I think I have found the cause for the input delay:
It's caused by the GOG Galaxy overlay. Disabling it fixed the problem for me. Still, it is strange that this problem does not exist in version 1.0.2.0.
Reported the bugs in the bug sections/trackers of GOG Galaxy and Grim Dawn:
http://www.grimdawn.com/forums/showthread.php?t=57217
http://mantis.gog.com/view.php?id=5351
Does anyone else have this problem?
Post edited October 17, 2017 by ShadowOwl
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