Zookie: Is the game fun in your opinion?
Hell yeah. Very compelling game.
Does it have a good storyline?
It's passable. The setting is really intriguing (the prison colony is your playground), but the cheesy voice acting and dialogue will set you back, taking away some of the illusion of the game. The story is not bad, just don't expect to be blown away by it.
Is the game linier or open ended?
Very open ended. There are multiple ways to accomplish an objective. You can, for example, beat up a guy who's quite disliked by the community and then take his hut. Quests offer multiple solutions, often with differing consequences too.
I have heard the game is a little buggy/quirky, what are these problems and how do they affect the game?
"A little buggy" doesn't even begin to describe how buggy the game is. I actually had to turn off sound effects during the final level due to some corrupt file in order to complete the game. It also crashes at random quite regularly.
What sets the game apart from the standard CRPG?
For starters, the combat system is very fun. You can't just run in and chop everything up, you actually have to parry attacks sometimes in order to do a riposte to inflict damage. There is a good number of quests in the game, and each quest is quite long; furthermore though a lot of them are standard CRPG fare, the process is usually quite entertaining.
The game world also feels very alive. You will rarely find NPCs wandering about aimlessly like in Morrowind. NPCs in this game aren't alive just for Sunday strolls. You'll see them washing their faces, smoking, cooking, eating, talking, relaxing etc. Every NPC feels like he has a purpose in the game.
Lastly, choices and consequences are always fun, as is intimidation when you get stronger. I love how you don't kill characters until you actually floor them, at which point you're given the choice on whether to kill them or not. If left alive, most of the time they will cower from you, and their responses will adapt accordingly too. That's video game gratification.
How many hours of gameplay are there?
The game says I clocked about 21 hours, but all that time used in quickloading older save games and crashing mean I must have spent at least another 2 hours on top of those 21.
Long story short: Gothic is the shit. It would have been an instant classic if it had received more polish from PB.