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Gothic has sort of been on my "to-play" list since it came out. Believe it or not, ~9 years is really only a mid-range for the length of time on my "to-play" list :p. Tried it a while back, but the clunky controls kind of hurt.
Thinking I might try playing as a mage, but there is something I haven't been able to figure out after actually researching (checking a few walkthroughs and the manual):
How the hell does mana work? :p Does it regenerate over time, do I need to do something to recharge it, or am I dependent upon potions/items and the like?
Thanks.
This question / problem has been solved by Laidbackgamerimage
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Gundato: Gothic has sort of been on my "to-play" list since it came out. Believe it or not, ~9 years is really only a mid-range for the length of time on my "to-play" list :p. Tried it a while back, but the clunky controls kind of hurt.
Thinking I might try playing as a mage, but there is something I haven't been able to figure out after actually researching (checking a few walkthroughs and the manual):
How the hell does mana work? :p Does it regenerate over time, do I need to do something to recharge it, or am I dependent upon potions/items and the like?
Thanks.

Mana doesn't recharge over time. Therefore, you have to use items to recover your mana. If you want to play as a mage, at least keep a back up weapon. Master 1h weapons and get yourself an orc hammer (good damage and doesn't require much strength) and you'll be set.
Note you can recover your mana by sleeping also. Mage is very fun to play, though something of a struggle until you get the later spells.
Post edited May 16, 2010 by chautemoc
Mana does not regenerate over time, but mana potions are relatively easy to find, not to mention all the plants that you can eat to regain it; also as mentioned above you can sleep to regain it all.
Maximum mana can be increased with the expenditure of Learning Points (i.e: training), through the use of permanent potions and using rings and amulets.
Potions are relatively rare and VERY expensive, but have no drawbacks; training uses up LP that could be used to learn other skills but you don't have to pay anything and the effects are permanent, unlike; magic rings and amulet are easier to find and less expensive than potions, but there are ususally better rings and amulets out there that you could use (like those that greatly increase your armor) and when you unequip them, you lose the bonus mana they provide.
Mana-restoring plants are everywhere, and if you're picking as you go you can get by quite nicely by quaffing a potion or two and then eating some plants to fill up the last little bit. With the vast amount of loot available you can easily buy up every merchant's stock of potions, plus they get more with every new chapter. I have only played a mage once but I didn't come even close to running out of potions.
Additionally, since you'll be getting at least some combat skills before you can get access to magic you'll be able to take on weaker enemies directly without wasting your mana on them.
Ah, sounds about par for the course with Gothic.
Thanks.