Posted May 10, 2011
Curunauth: Yup!
It's generalizable too - enemies can climb up things to get to you, but if the surface is small enough they can't get up there with you. Lamps may work, as NPCs sometimes hop up on them and stay a while. The key trick is holding "walk" at all times, otherwise any action may make you fall off.
(NPCs also have surprisingly good path-searching - I tried sniping at someone from a roof once and he went about 100 feet away to climb on a smaller roof, then ran across to me. So make sure there's not an alternate, easy path!)
Here's another example: try climbing the wall in the harbor district (via roof top) by the fish stew woman. Shoot one of the reptiles (snappers, I think). They will run to the east (?) gate and into the the harbor district trying to get to you. I suspect that if they lived long enough (all the townsfolk and guards they pass attack them) that they'd hop up there after you.It's generalizable too - enemies can climb up things to get to you, but if the surface is small enough they can't get up there with you. Lamps may work, as NPCs sometimes hop up on them and stay a while. The key trick is holding "walk" at all times, otherwise any action may make you fall off.
(NPCs also have surprisingly good path-searching - I tried sniping at someone from a roof once and he went about 100 feet away to climb on a smaller roof, then ran across to me. So make sure there's not an alternate, easy path!)