lordhoff: Short answer: yes. The mage gets tons of seekers (it seems) and a possession scheme but no fixing the alters or orc rings. I can't remember what the mercenaries get but it may come to me.
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Underlined and italicized quests are solvable by two guilds.)
(Quasi-)Exclusive quests for:
MIL/PAL - A Package full of Weed; Problems at Lobart's Farm; The Weed Deal; Where's Peck?; Deprivation;
Documents;
Healing for Hilda; Hordes of Orc Elite Warriors;
Lobart's Orc Problems;
Neoras' Dragon Egg Brew; The Desecrated Shrines;
The Power of the Stars.
NOV/KDF - A Short Trip to the City; Babo and the Garden; Create a Rune; Dyrian's Crime; Fight Training for Babo; Isgaroth's Problem; Opolos and the Library; Opolos and the Recipe; Prayer for the Paladins; Serve the Community; Seven Herbs; The Chambers of the Novices; The Living Rock; The Lost Recipe; The Mutton Sausages; The Path of Believers; The Test of Fire; The Wine Delivery;
Forged Mine Shares;
Healing for Hilda;
Neoras' Dragon Egg Brew; The Possessed;
The Power of the Stars;
The Show-Off.
SLD/DJG - An Offer of Peace; Collect the Rent; Drive away the Militia; Shadowbeast Horns for Buster; The Judge's Lackey;
Documents; Dragon Eggs;
Forged Mine Shares;
Lobart's Orc Problems; Maleth's Walking Stick; Pedro the Traitor;
The Show-Off.
Unique monsters for:
MIL/PAL - +22 Orcish Warlords, +1 (unique) Orcish Colonel, +41 Orcs, +7 Field Raiders.
NOV/KDF - +51 Seekers.
SLD/DJG - +6 Orcs, +76 Lizard Men, +1 Shadowbeast.