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I like RPGs, and I like playing as a scoundrel, how does this game deal with rogue/thief/assasin/whatever mechanics?
I'm interested in this perspective of the game.
Sthealth mechanics? Backstabbing? Pickpocketting? How do they work if they are possible?
This question / problem has been solved by Arkoseimage
This isn't really a game for playing "stealthy" characters, although there are stealing mechanics in place.
While there is a sneaking system it is mostly based on noise, not visibility, and is really only useful for robbing houses. Pickpocketing is a dexterity-based skill check (the more paranoid the person is the higher your dex must be to pickpocket them without detection) and is a great way to earn lots of gold and experience; all named characters have something that can be pickpocketed (with very few exceptions). There is no backstabbing whatosever.
Not exactly what I was looking for then. Thanks for the help.