lordhoff: How does "2" rate this way? Even though I have a quality set up and tons of free space (and often the antivirus and firewall turned off), it fairly often slows to a crawl - sometimes just freezing (which requires a reboot and waiting for some library to be reconfigured). It sounds like not but, will the patch fix this too?
Arkose: This patch is for the first game only. Gothic II has no frame rate limit, but due to some oddity of how the game was made there are noticeable frame rate drops in the more complex parts of the map (such as the city) even on powerful systems--although I've never had it totally freeze on me like you're describing.
One workaround is to temporarily adjust the draw distance to a lower setting when in such areas (with F1-F4), toggling it back when you're further away. Some players have reported getting better results by adjusting the caching settings in the ini but I haven't tried this myself.
Definitely something to try - I've already noted in my mind the main areas (city, as you said , and the valley of mines pass - really any rocky area).
BTW, I did the mind altering drug now - got 1250xp this time. Definitely some randomness involved. I suspect 1200xp could happen too - maybe even some higher or lower values in intervals of 250xp.