Posted September 18, 2017
Truehare: Funny, I completed them without exploits and barely using the bow... And I just love the way my character fights terribly at first; it only makes it all that much more satisfying when I become a badass later.
I really wish Piranha Bytes had stuck to their guns on that design choice, it's simply brilliant.
lordhoff: I do understand what he's saying, though. One meets the orcs way before one is ready for them so often one has to rely on standing on the seige equipment (in II) where they can't get you, etc. I really wish Piranha Bytes had stuck to their guns on that design choice, it's simply brilliant.
In my first playthrough, I did the same thing you did: stayed on the battering ram killing orcs who couldn't get to me; but the second time, I just ran from them, fulfilled my mission in the Valley (which didn't require killing any orcs) and went back to Khorinis. I came back to fight them only in Chapter Four or Five (don't rightly remember which one), and by then... it was glorious. WAY more fulfilling than exploiting the battering ram trick.
My point is, the Gothic games (and Risen to an extent) are not necessarily bad, they just take a different approach... one that I, personally, find extremely bold and engrossing, and fear seeing extinct because PB are trying to appease the majority.
Post edited September 19, 2017 by Truehare