Posted February 20, 2014
A little bit of background first: there is no faster way to turn me off of a game than by saying "the combat sucks but otherwise it's great!" I remember not enjoying combat in Fallout 3 and Outcast, both of which throw quite a bit of it at the player. Especially in Fallout 3 and other Bethesda games, combat is something that exists in abundance, is rather necessary to progress through the game, and most of your character stats are about combat. You can tell me the game isn't about the combat all you want, but that holds no water when it exists in abundance within the game. Besides, if the story has war, conflict, and violence as central themes and plot elements, then there would be a bit of disconnect if I couldn't have fun participating in it, wouldn't there?
Now Gothic.
Gothic 2 in particular came to my attention when I heard a handful of people have claimed that Gothic 2 has a rather skillful combat system. I've heard that melee combat is pretty solid, that the system depends as much on player skill as character stats, and that sufficiently skillful player can even take on higher level enemies.
My question for you is: is the combat in Gothic 2 enjoyable? Is it something I would look forward to in the game? If Gothic 2 has good combat, then could I expect a similar experience in Gothic 1?
(Feel free to also say what other gameplay mechanics help hold up the game, as long as my original question is answered at some point. )
Now Gothic.
Gothic 2 in particular came to my attention when I heard a handful of people have claimed that Gothic 2 has a rather skillful combat system. I've heard that melee combat is pretty solid, that the system depends as much on player skill as character stats, and that sufficiently skillful player can even take on higher level enemies.
My question for you is: is the combat in Gothic 2 enjoyable? Is it something I would look forward to in the game? If Gothic 2 has good combat, then could I expect a similar experience in Gothic 1?
(Feel free to also say what other gameplay mechanics help hold up the game, as long as my original question is answered at some point. )