Posted October 26, 2015
Gorky 17 recently has had an official WINE-based Linux version released on Steam (not to be confused with LGP's original native Linux version of the game). I've decided to create my own WINE wrapper for the game for OS X, using the instructions here: https://www.reddit.com/r/linux_gaming/comments/3ng4p5/gorky_17_should_get_wine_port_but_exist_old/
Glog78 8 points 21 days ago*
Btw who don't want to wait for a native port and want to make a winebottle himself (needs winetricks and wine) and i use the gog setup file (should work with steam too):
export WINEPREFIX=$HOME/.wine-gorky17
export WINEARCH=win32
winetricks vd=1280x1024 wmp10 quartz devenum amstream
do the wmp setup and install also the 7.x codec pack and close the wmp gui.
if the wine window doesn't close you might kill the wmp10 process
kill -9 $(echo $(ps -xo pid,command | grep [w]mplayer.exe) | cut -f1 -d" ")
next we make the videos finally work
wget -P /tmp/ files.divx-digest.com/software/codec/mpg4vki.zip
unzip -d $WINEPREFIX/drive_c/windows/system32/ /tmp/mpg4vki.zip
regsvr32 $WINEPREFIX/drive_c/windows/system32/mpg4ds32.ax
wget -O /tmp/videos.reg http://sprunge.us/ZAfS
regedit /S /tmp/videos.reg
now install the game
wine /path/to/setup/setup_gorky17_2.0.0.3.exe
done -> you should be able to play the game. If your xserver is configured right you might also disable virtual desktop inside of the grafic tab in winecfg and play the game fullscreen:
env WINEPREFIX=$HOME/.wine-gorky17 winecfg
remember to use software renderer
You may need to first install msxml3 in Winetricks, otherwise the WMP10 install may fail. You may also need to install devenum before installing quartz in Winetricks, too.
The game runs really well so far, albeit in 800 x 600 resolution, with no save/load bugs or graphical corruption. My setup for the game, apart from the dependencies listed above, consists of Wineskin 2.6.1 with a special wine-staging 1.7.52 engine with a no-flicker patch, available here: http://portingteam.com/topic/10055-wine-staging-csmt-builds-engines-available/page__st__240#entry104509
Glog78 8 points 21 days ago*
Btw who don't want to wait for a native port and want to make a winebottle himself (needs winetricks and wine) and i use the gog setup file (should work with steam too):
export WINEPREFIX=$HOME/.wine-gorky17
export WINEARCH=win32
winetricks vd=1280x1024 wmp10 quartz devenum amstream
do the wmp setup and install also the 7.x codec pack and close the wmp gui.
if the wine window doesn't close you might kill the wmp10 process
kill -9 $(echo $(ps -xo pid,command | grep [w]mplayer.exe) | cut -f1 -d" ")
next we make the videos finally work
wget -P /tmp/ files.divx-digest.com/software/codec/mpg4vki.zip
unzip -d $WINEPREFIX/drive_c/windows/system32/ /tmp/mpg4vki.zip
regsvr32 $WINEPREFIX/drive_c/windows/system32/mpg4ds32.ax
wget -O /tmp/videos.reg http://sprunge.us/ZAfS
regedit /S /tmp/videos.reg
now install the game
wine /path/to/setup/setup_gorky17_2.0.0.3.exe
done -> you should be able to play the game. If your xserver is configured right you might also disable virtual desktop inside of the grafic tab in winecfg and play the game fullscreen:
env WINEPREFIX=$HOME/.wine-gorky17 winecfg
remember to use software renderer
The game runs really well so far, albeit in 800 x 600 resolution, with no save/load bugs or graphical corruption. My setup for the game, apart from the dependencies listed above, consists of Wineskin 2.6.1 with a special wine-staging 1.7.52 engine with a no-flicker patch, available here: http://portingteam.com/topic/10055-wine-staging-csmt-builds-engines-available/page__st__240#entry104509