Posted June 12, 2020
Dear Tinkerers and Tycoons,
As many of you might already know and anticipate, we have something big coming your way. So big, we are tempted to use a conveyor belt to deliver it! ;) During the coming weeks, we'll be testing the Good Company update v0.7.0, codename "Work Smart", on our public test branch. This update will be our biggest one to date!
Since you, our lovely community, have continuously amazed us with valuable feedback and bug reports, we're happy to give you the opportunity to test new content and improvements ahead of setting it live in the main game.
The public test branch will be set live on Friday, June 12th and everyone who owns Good Company is welcome to join! In order to do so, just switch your game version to "_latest_beta" on Steam/GOG. For details about this and more important things to consider for v0.7.0, as well as for future updates, please check out this link:
https://www.gog.com/forum/good_company/general_update_information
Wait, we see a big question mark hovering over your heads... Riiight! What kind of new features and improvements can you look forward to? Let's give you a brief overview!
In v0.7.0, "Work Smart", the following core game changes will be introduced:
- A Work Zone System to set up and organize workplaces for production.
- Work Zones will set up automatic logistics connections by default
- A Courier System which handles transportation between Work Zones.
- A new, all-in-one pallet that can be used for buying, selling, as well as a storage or contact point for the Courier System.
- A dedicated delivery area where players can place pallets, instead of the previously used fixed Buy/Sell Zones.
- Updated game balancing – more specifically, recipes will be reworked in order to take the new game flow into account.
- The market will change, phases in Freeplay will be triggered manually.
- Product values will change according to the added features.[/list]
Also, we plan to introduce more awesome stuff, like:
- Conveyor improvements, like an overhead segment, shelf connectors, and fixed wall hatches for conveyor belts.
- Two new machines: the Metal Processing Machine and the Case Welding Machine
- Overhauled tutorial levels starting off the campaign.
- Market improvements, introducing a button to manually advance market phases and the possibility to create premium products for high price ranges.
- An additional freeplay map set on a sunny beach.
- A new starter product for the freeplay mode: the Cassette Player.[/list]
Your impressions and input after the public test might have an impact on how we are going to implement some of the features listed above in the final update version v0.7.0. We will provide you with a more detailed overview as soon as we have evaluated your feedback.
We hope you’ll have a great time playing Good Company's preview version of v0.7.0, "Work Smart! As always, please use your preferred channel to share your feedback with us and the community: , [url=https://www.reddit.com/r/GoodCompany/]Reddit
All the best & stay safe!
Your Chasing Carrots
As many of you might already know and anticipate, we have something big coming your way. So big, we are tempted to use a conveyor belt to deliver it! ;) During the coming weeks, we'll be testing the Good Company update v0.7.0, codename "Work Smart", on our public test branch. This update will be our biggest one to date!
Since you, our lovely community, have continuously amazed us with valuable feedback and bug reports, we're happy to give you the opportunity to test new content and improvements ahead of setting it live in the main game.
The public test branch will be set live on Friday, June 12th and everyone who owns Good Company is welcome to join! In order to do so, just switch your game version to "_latest_beta" on Steam/GOG. For details about this and more important things to consider for v0.7.0, as well as for future updates, please check out this link:
https://www.gog.com/forum/good_company/general_update_information
Wait, we see a big question mark hovering over your heads... Riiight! What kind of new features and improvements can you look forward to? Let's give you a brief overview!
In v0.7.0, "Work Smart", the following core game changes will be introduced:
- A Work Zone System to set up and organize workplaces for production.
- Work Zones will set up automatic logistics connections by default
- A Courier System which handles transportation between Work Zones.
- A new, all-in-one pallet that can be used for buying, selling, as well as a storage or contact point for the Courier System.
- A dedicated delivery area where players can place pallets, instead of the previously used fixed Buy/Sell Zones.
- Updated game balancing – more specifically, recipes will be reworked in order to take the new game flow into account.
- The market will change, phases in Freeplay will be triggered manually.
- Product values will change according to the added features.[/list]
Also, we plan to introduce more awesome stuff, like:
- Conveyor improvements, like an overhead segment, shelf connectors, and fixed wall hatches for conveyor belts.
- Two new machines: the Metal Processing Machine and the Case Welding Machine
- Overhauled tutorial levels starting off the campaign.
- Market improvements, introducing a button to manually advance market phases and the possibility to create premium products for high price ranges.
- An additional freeplay map set on a sunny beach.
- A new starter product for the freeplay mode: the Cassette Player.[/list]
Your impressions and input after the public test might have an impact on how we are going to implement some of the features listed above in the final update version v0.7.0. We will provide you with a more detailed overview as soon as we have evaluated your feedback.
We hope you’ll have a great time playing Good Company's preview version of v0.7.0, "Work Smart! As always, please use your preferred channel to share your feedback with us and the community: , [url=https://www.reddit.com/r/GoodCompany/]Reddit
All the best & stay safe!
Your Chasing Carrots