Posted April 12, 2020
Hello there,
Loving the game.
A couple of quick suggestions:
Keybinds for desconstruct and move;
[I'm not sure if the tracking for quests that require to sell X number of items each month is working, I'm actually stuck on the camera drones map because of this, I don't know if my item isn't right or how the monthly tracking works;] Oh, I installed the new patch and it fixed this.
On an earlier map I had an issue with having a conveyor belt crossing the spawning point for new employees so they would spawn stuck and there was nothing I could do other than summoning them in another building (or destroying a huge conveyor belt);
Rotating the camera;
When deciding the price of the item, it would be nice to quickly set the breakpoints instead of testing each % point. Also clicking arrows to increase and decrease would help with the fine tuning, instead of dragging the bar. Combining both ideas, I would click the left arrow and it would go to the top price to sell 1 more item, and vice versa;
When I try to search for a module in the info browser, it triggers the keybinds and pops open a lot of windows;
I don't know if it is intentional, but it would be nice to be able to save and load games;
When I try to use the same belt to move more than one item, it ALWAYS ends up in disaster. It would be nice to have more control, if it is intended for it to be used this way. Like setting a max number of boxes of the same type on the belt.
Loving the game.
A couple of quick suggestions:
Keybinds for desconstruct and move;
[I'm not sure if the tracking for quests that require to sell X number of items each month is working, I'm actually stuck on the camera drones map because of this, I don't know if my item isn't right or how the monthly tracking works;] Oh, I installed the new patch and it fixed this.
On an earlier map I had an issue with having a conveyor belt crossing the spawning point for new employees so they would spawn stuck and there was nothing I could do other than summoning them in another building (or destroying a huge conveyor belt);
Rotating the camera;
When deciding the price of the item, it would be nice to quickly set the breakpoints instead of testing each % point. Also clicking arrows to increase and decrease would help with the fine tuning, instead of dragging the bar. Combining both ideas, I would click the left arrow and it would go to the top price to sell 1 more item, and vice versa;
When I try to search for a module in the info browser, it triggers the keybinds and pops open a lot of windows;
I don't know if it is intentional, but it would be nice to be able to save and load games;
When I try to use the same belt to move more than one item, it ALWAYS ends up in disaster. It would be nice to have more control, if it is intended for it to be used this way. Like setting a max number of boxes of the same type on the belt.
Post edited April 12, 2020 by Lmuhlen