Posted June 02, 2018
high rated
Changelog for Patch 1.0.0.4 (added 01 June 2018):
* Fixed a bug with the sounds effects volume controls
* Level 4 - Fixed bug where the golem could get stuck on the falling lift
* Level 4 - Fixed bug that allowed you to cross the final drawbridge before the windmill had been completely raised
* Level 5 - Lower pressure plate door now remains open once activated
* Level 5 - Mid-level cutscene now triggers as soon as the golem gets off the ramp
* Level 5 - Lever that controls ramp is now disabled while the golem is on it
* Level 5 - Fixed bug that allowed some of the pipes to get stuck in the air below the catapult
* Level 6 - Fixed an animation issue when the dog jumps over the block
* Level 6 - Fixed a bug that allowed you to move into a blocked area
* Level 7 - Fixed a scripting bug with a couple of the rolling pipes
* Level 8 - Adjusted the camera boundaries
* Level 10 - Fixed a movement bug with one of the stairsways
* Level 10 - Fixed a lever position
* Level 10 - Fixed playback of the cutscene on completion
* Fixed a bug with the sounds effects volume controls
* Level 4 - Fixed bug where the golem could get stuck on the falling lift
* Level 4 - Fixed bug that allowed you to cross the final drawbridge before the windmill had been completely raised
* Level 5 - Lower pressure plate door now remains open once activated
* Level 5 - Mid-level cutscene now triggers as soon as the golem gets off the ramp
* Level 5 - Lever that controls ramp is now disabled while the golem is on it
* Level 5 - Fixed bug that allowed some of the pipes to get stuck in the air below the catapult
* Level 6 - Fixed an animation issue when the dog jumps over the block
* Level 6 - Fixed a bug that allowed you to move into a blocked area
* Level 7 - Fixed a scripting bug with a couple of the rolling pipes
* Level 8 - Adjusted the camera boundaries
* Level 10 - Fixed a movement bug with one of the stairsways
* Level 10 - Fixed a lever position
* Level 10 - Fixed playback of the cutscene on completion