Posted October 17, 2014
Does it happen to anyone besides me?
The game crashes at launch, gives out a lot of info but this bit stands out:
Application Specific Information:
abort() called
*** error for object 0xc340b0: pointer being freed was not allocated
Can anyone help?
The game crashes at launch, gives out a lot of info but this bit stands out:
Application Specific Information:
abort() called
*** error for object 0xc340b0: pointer being freed was not allocated
Can anyone help?