Posted August 27, 2020
I know many people have trouble with the Steam integration plugin, who crashes often. This is my case too.
After using Galaxy for a few weeks / months, it seems to me that there is a recurring pattern in those crashes: the plugin crashes in a few seconds or minutes after Galaxy is launched if Steam is launched too. It happens also when getting out of sleep mode.
When it happens, I close every Galaxy processes, including the Galaxy Communication Service (never saw ghost Python processes, so I don't have to close them). Relaunching Galaxy leads to the exact same result in a few seconds or minutes.
But if I close Steam and launch Galaxy again, it works perfectly. If I launch Steam a few minutes later, I see no problem, the integration plugin doesn't crash. I have a quite large Steam library, in case it matters (6k).
Is this behavior something already known by you fellow Gog users ? If not, it can be local to my config, but it could also be a clue for developers to fix the problem.
After using Galaxy for a few weeks / months, it seems to me that there is a recurring pattern in those crashes: the plugin crashes in a few seconds or minutes after Galaxy is launched if Steam is launched too. It happens also when getting out of sleep mode.
When it happens, I close every Galaxy processes, including the Galaxy Communication Service (never saw ghost Python processes, so I don't have to close them). Relaunching Galaxy leads to the exact same result in a few seconds or minutes.
But if I close Steam and launch Galaxy again, it works perfectly. If I launch Steam a few minutes later, I see no problem, the integration plugin doesn't crash. I have a quite large Steam library, in case it matters (6k).
Is this behavior something already known by you fellow Gog users ? If not, it can be local to my config, but it could also be a clue for developers to fix the problem.
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