DerBesserwisser: Edit: Especially since most problems that end up here are more or less always Galaxy specific > only rarely there are reports that the client itself crashes.
forkakova: I'm not sure to understand what the difference between "Galaxy specific" and "Client itself". For me client = Galaxy and Galaxy=client.
what do you mean ?
Sorry, if I was unclear on that. What I meant:
Most error seem to relate to "internal" problems, e.g. problems with the games database, connections with services, memory leaks, etc. but rarely its a problem that relates to the Galaxy client interacting with its environment like, crashes on startup, access rights problems, random deleting files, causing sideeffects (like installing a library that other applications are dependent of which arent't starting anymore), etc.
Is this more clear ?