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So alot of gog games wont play on mac os catalina, especially the ones that use wine (32) or support only opengl. Will we see eventually those games ported to wine (64bit) bottles? And if not, does the drm free includes us download the win games and trying to make 64 bit bottles ?
This question / problem has been solved by DerBesserwisserimage
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eyesouloh: So alot of gog games wont play on mac os catalina, especially the ones that use wine (32) or support only opengl. Will we see eventually those games ported to wine (64bit) bottles?
I am pretty sure this is not the best place to ask this question > maybe you should open a support ticket ?
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eyesouloh: And if not, does the drm free includes us download the win games and trying to make 64 bit bottles ?
Currently this is not possible with Galaxy 2.0 (but will be in the future).For now:
- open your gog game library in your browser
- search for the game you want to download directly and hover with the mouse over its library entry
- int the bottom right a small box with a down facing arrow should appear
- if you click on the box a context menu should pop up
- Click on the first entry "view downloads"
- If you scroll down, you should see a list of all available downloads for that particular game
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eyesouloh: So alot of gog games wont play on mac os catalina, especially the ones that use wine (32) or support only opengl. Will we see eventually those games ported to wine (64bit) bottles? And if not, does the drm free includes us download the win games and trying to make 64 bit bottles ?
you no longer have multi-arch, no 32 bit libraries. wine won't run those old games. and if in addition you have no opengl that's a sure death. check this article, it describes in detail what happened

https://appletoolbox.com/psa-macos-catalina-will-kill-your-32-bit-apps-heres-what-you-should-know/

also here, see last paragraph.
https://www.paulthetall.com/portingkit-wineskin-fixes/



go to the dark size, join our Linux community :) we still have opengl and wine with proton :)
Post edited August 19, 2019 by djoxyk
Well there are a few games that are 64bit but run on OpenGL like master of orion is. I ve seen from a CodeWeavers port of an mmorpg that there is directx to moltenvk workaround somehow that I don't understand cause i don't code. My question was aimed more towards that, some alchemy that would dxvk 64bit games that currently only run in OpenGL
Myst under Mac OS Catalina works halfway.

Myst 1,2, and 3 work just fine.

But Uru, Myst 4 and 5 don't work at all. I have no idea at all.