Posted May 07, 2022
I have GOG Galaxy running with serveral integrations (Steam, Epic etc.) and also a large library of GOG games.
On every startup, it takes around half a minute until the client is ready because it is "importing" the games.
Is that a normal behaviour? Why doesn't it save the titles in a database and just loads it from there (and does the sync with the integrations silenlty in the background, while the client is alrady fully usable)?
On every startup, it takes around half a minute until the client is ready because it is "importing" the games.
Is that a normal behaviour? Why doesn't it save the titles in a database and just loads it from there (and does the sync with the integrations silenlty in the background, while the client is alrady fully usable)?