For me, I ran into an issue where call of duty wants to use 7.2gb of video memory, and it couldnt, despite my 8gb video card, and thus stuttered.
what was taking up 800 mb of video memory?
well, to start with, gog galaxy claimed 150mb, steam was taking 120, ea origin had 115, all of those things running in the background, locking down GPU resources for simple 2d tasks that shouldnt need them at all, on top of those programs being something I do NOT interact with 99.9% of my day.
Steam for example does not actually run any different with hardware acceleration disabled.
why do those things need or use hardware acceleration at all?
even better question would be, why does a program that's in the background use GPU reasources 24/7?
Post edited August 27, 2021 by Enizer