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http://impulsedriven.com/magicka
Why not? Impulse is now owned by Gamestop, so I imagine they're open to selling whatever they can, no matter what client it's tied to.
welp... that's what happens when your storefront gets bought out by someone like gamestop :(
It would be cool if Stardock games showed up on Steam... because I hate Impulse.
This kind of thing is only going to make Impulse more redundant. Who will want two client apps installed when only one is required? When Stardock games appear on Steam then that's Impulse finished.
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Coelocanth: Why not? Impulse is now owned by Gamestop, so I imagine they're open to selling whatever they can, no matter what client it's tied to.
Really sad, now I have to check when buying games on Impulse so I do not get a tainted game.. seems gamestop is already doing bad changes.
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Shadowdragoon: Really sad, now I have to check when buying games on Impulse so I do not get a tainted game.. seems gamestop is already doing bad changes.
You had to do that anyway (depending on what you consider tainted). Impulse games often also included third party DRM such as SecuROM with limited activations.
Good. Impulse is garbage. The sooner they're scooped up by the Steam collective, the better.
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TheCheese33: Good. Impulse is garbage. The sooner they're scooped up by the Steam collective, the better.
Yeah, I did get a cheap game or two from them though.
Am I right in thinking this is one of the first major releases using the visual studio based XNA Engine as well?

They've done very well, Hell of an achievement for the Devs and the Engine :D

Be nice to see what comes next...

(Btw, anyone whos trying to get into writing games and has over looked the xna studio. Seriously check It out!)
Post edited May 05, 2011 by DrWevil
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Delixe: This kind of thing is only going to make Impulse more redundant. Who will want two client apps installed when only one is required? When Stardock games appear on Steam then that's Impulse finished.
Exactly. I guess Gamespot will stop the development of Impulse::Reactor and everything else that Brad promised over the years and never delivered.
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Delixe: This kind of thing is only going to make Impulse more redundant. Who will want two client apps installed when only one is required? When Stardock games appear on Steam then that's Impulse finished.
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OmegaX: Exactly. I guess Gamespot will stop the development of Impulse::Reactor and everything else that Brad promised over the years and never delivered.
Really ... In one year, Civ 5 and Elemental. I was imagining a grand new age of that type of gaming for me. Both disappointed :(

(Yes Civ 5 is just .. different, but not my kind of different)
Great move from Impulse. Now maybe their weekend deals will be good.
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DrWevil: Am I right in thinking this is one of the first major releases using the visual studio based XNA Engine as well?

They've done very well, Hell of an achievement for the Devs and the Engine :D

Be nice to see what comes next...

(Btw, anyone whos trying to get into writing games and has over looked the xna studio. Seriously check It out!)
Bloodline Champions... you gotta check that out. It beats the crap out of DotA and similar stuff. All done in XNA. :love:
Brad is full of shit, I learned that the hard way.

I used to really respect Stardock and Impulse, but the actions someone makes when the chips are down really shows who they actually are and I sympathize with the people who work under such an unreliable boss.