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I didn't buy any of them either, they just don't appeal to me in the same way that previous bundles did.

- I don't have any interest in smartphones and tablets (so no interest in HIB Android bundles).

- I have a Steam account that I infrequently use but I'm not really keen on moving my whole game collection there and I prefer truly DRM-free solutions (that rules out Indie Gala, Indie Face Kick and Be Mine).

- I already have so many good games, commercial and freeware, that I don't need to try out every single one that's on sale somewhere (and the Indie Underdog's and the Ninja Bee games don't look that outstanding to me).

Besides, my PC is pretty much a low-end rig compared to more recent setups and while that doesn't prevent me from playing most games in the HIB's, like Aquaria, SMB, Blocks That Matter etc., a lot of the games from more recent bundles have higher system requirements and use Shader 3.0+ even for basic platformer games.
Post edited March 25, 2012 by Leroux
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Leroux: I don't have any interest in smartphones and tablets (so no interest in HIB Android bundles).
I could be wrong but a lot of those games include their desktop version as well (some don't).
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orcishgamer: I could be wrong but a lot of those games include their desktop version as well (some don't).
I bought both HB Android bundles, and I'm pretty sure all the games had at least Windows versions.
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Leroux: I don't have any interest in smartphones and tablets (so no interest in HIB Android bundles).
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orcishgamer: I could be wrong but a lot of those games include their desktop version as well (some don't).
No, you're right, but if I recall correctly the first Android bundle included games already featured in other bundles before and of this one, I believe Cogs was featured before, too? Canabalt is a free flash game, Zen Bound could be too demanding on my low end graphic card and is not enough of an incentive to get the bundle. I'm undecided about Swords & Soldiers, but it's probably not worth $6 dollars to me. I'd get it for Avadon but I already own it. So, it's not really that the Android bundles are bad per se, they just don't have enough new and exciting stuff for me personally. (HIB is still my favorite bundle though.)

Although now that I think about it, I have friends who are so in love with their smartphones, I could have gifted them "World of Goo" to play on them ... The thought didn't even cross my mind, probably because I don't know the half of what Android actually is. ;)
Post edited March 25, 2012 by Leroux
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nijuu: I think it depends on the bundle and the games. If the games are good or potentially good.. we bite.If not .... pass pass pass like the two HB android bundles....wtf
I'll agree that the second one wasn't fantastic, but I thought the first one was excellent. I've completed Anomaly on both my phone and my PC. I haven't played the others much, mainly because I already had Osmos (excellent) and World of Goo (also excellent) and had played them all I wanted for the foreseeable future already.
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Leroux: I don't have any interest in smartphones and tablets (so no interest in HIB Android bundles).
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orcishgamer: I could be wrong but a lot of those games include their desktop version as well (some don't).
No, you're absolutely right. The Windows, Linux and Mac versions are present and accounted for in the Android bundles. If anything, the bundles show perfectly how weak smartphone gaming is. No matter how interesting the Android versions are, the PC versions always trump them.
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kalirion: And I'm not biting on any of them! And this is after I've picked up almost every single previous indie bundle!
That's to be expected. As I've said before, the indie scene is now saturated with bundles. The quality of games included is dropping fast as is the desire to bother buying them. It's the ol' too much of a good thing.

So ultimately now, the only people are going to be snapping up every bundle are likely to be those just out to get $1/minimum price Steam keys to flood the Steam trading scene with. Of course that's only go to work out badly for the developers involved as they will now find it harder and harder to make a decent profit from such arrangements.
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orcishgamer: I could be wrong but a lot of those games include their desktop version as well (some don't).
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jamyskis: No, you're absolutely right. The Windows, Linux and Mac versions are present and accounted for in the Android bundles. If anything, the bundles show perfectly how weak smartphone gaming is. No matter how interesting the Android versions are, the PC versions always trump them.
Sort of, I'm not sure that smart phone gaming is that bad for some games, clearly some games are gimmicky, but the Infinity Blade stuff I've seen and the Avadon stuff I've seen look perfectly acceptable on a phone/tablet. I'd expect games like World of Goo would probably play fairly well on a smart phone (maybe with differently designed levels, dunno).
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orcishgamer: Sort of, I'm not sure that smart phone gaming is that bad for some games, clearly some games are gimmicky, but the Infinity Blade stuff I've seen and the Avadon stuff I've seen look perfectly acceptable on a phone/tablet. I'd expect games like World of Goo would probably play fairly well on a smart phone (maybe with differently designed levels, dunno).
Osmos and Anomaly were alright on my phone, but World of Goo's problem on a phone is that it's tremendously difficult to actually grab one of the blobs with any precision. It probably benefits more from a tablet. Canabalt was alright, but again, the lack of precision made it difficult to power the jumps with any degree of accuracy.

EDGE, Zen Bound, Cogs and Toki Tori were just dreadful on the phone.
So far I've only gotten one indie bundle. It was one of the Indie Royales.

There was actually only one game in it that I really wanted, but I figured for the price it was still a discount on what I would have paid for it anyway.

None of them seem that interesting to me right now. So many of them include either tower defence games or side scroller puzzlers and I'm not at all keen on those genres.
Post edited March 25, 2012 by Dizzard
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kalirion: There is currently:

Humble Android Bundle 2
Indie Royale Ninja Pack
Indie Gala 3
Indie Underdog Pack
Indie Face Kick (pre-order)

And I'm not biting on any of them! And this is after I've picked up almost every single previous indie bundle!

Now I won't be able to resist BeMine 2 - it looks fantastic. But for now, I think this is pretty damn impressive if I do say so myself :)
I have to say, I'm tempted to just slap down 10-20 for each and sort it out later... I swear I'm ending up with multiple copies of some games but I guess I can just give away the Steam key for anything I already own and not feel guilty.
Well, I decided to get the Indie Underdog Pack after all - thinking of it more like funding some indie development than actually purchasing a game bundle.

Though if I turn out to have lots of fun with the included games, I won't complain :)

BTW, one of the "6" games in the pack is actually its own pack of 10 small 8bit style games by the Lazy Brain Games :)
Post edited March 27, 2012 by kalirion
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kalirion: Well, I decided to get the Indie Underdog Pack after all - thinking of it more like funding some indie development than actually purchasing a game bundle.

Though if I turn out to have lots of fun with the included games, I won't complain :)

BTW, one of the "6" games in the pack is actually its own pack of 10 small 8bit style games by the Lazy Brain Games :)
Im getting that pack as well after looking at what they offer :). Most of those games looks quite neat and fun!! :D
Post edited March 27, 2012 by nijuu
Just noticed that most, or probably all, of the Lazy Brain games are freeware anyway - but whatever. People making freeware games need money too!

Some of the process through me for a loop though. You have to register on the 8 bit funding site, and then after you fund the project you need to go to its "Updates" screen for a download link. Gotta be logged in for this to work.

You don't get an email with download links / keys like the other bundles do.

Edit: So far just tried those Lazy Brain games, and they're actually really fun! (and most of them really tough)
Post edited March 27, 2012 by kalirion
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orcishgamer: Sort of, I'm not sure that smart phone gaming is that bad for some games, clearly some games are gimmicky, but the Infinity Blade stuff I've seen and the Avadon stuff I've seen look perfectly acceptable on a phone/tablet. I'd expect games like World of Goo would probably play fairly well on a smart phone (maybe with differently designed levels, dunno).
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jamyskis: Osmos and Anomaly were alright on my phone, but World of Goo's problem on a phone is that it's tremendously difficult to actually grab one of the blobs with any precision. It probably benefits more from a tablet. Canabalt was alright, but again, the lack of precision made it difficult to power the jumps with any degree of accuracy.

EDGE, Zen Bound, Cogs and Toki Tori were just dreadful on the phone.
I have Toki Tori on my phone and never had problems and looks great. What phone do you have?