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not my question, it was the daily discussion topic for today on Massively.com.

http://massively.joystiq.com/2012/03/20/the-daily-grind-would-you-play-a-witcher-mmo/

my opinion would be fuck and yes, but only if becoming a Witcher fell under the same rules as becoming a Jedi in pre CU SWG (hard as fuck side quest + perma death) & everyone starts out as cannon fodder grade "villager #34596".
No way.

I just couldn't imagine playing with a million+ Witchers.
That would be an interesting one. They would have to come up with other classes.

Sorceror
Thug
Wizard
Wench
What was Dandelion? Troubadour? Bard?
No, would not play any MMO.
It would kind of break the story premise of watchers being a dying breed as times change and magic and monster are leaving the world.

Probably not, if this idea were to be translated into an mmo I don't see how it could avoid devolving into something rather generic, the uniqueness would be lost and that is a big part of the Witcher mythos. I think the Witcher stories are best left as single player experiences, even at a push (if it absolutely must :/)2 player co-op, but large multiplayer... hmmm
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DodoGeo: No, would not play any MMO.
This.
Nah.
The problem with MMOs is that they tend to be very bland environments compared to a more story driven and populated singleplayer RPG environment. Interaction with NPCs and even key lead characters in most MMOs is kept very small and the primary interactions are player characters to player characters.

This makes them very social, but also saps the general world immersion experience unless you only play with a roleplay group of friends in the game and keep to that strictly. IF you can do this then great, but otherwise too many MMOs tend to end up level and gear grinding against repetitive combat elements.
You won't get many story twists or conversational parts - you won't get that same immersion of random and scripted NPCs - you won't get that same worldset feel.


It could be done, but I've yet to see it even attempted in a big MMO title; its just not something the formula works well with (since promoting that content increases the actions a single person must make and for a group in an MMO waiting around for others wouldn't be a fun event).


A Witcher MMO could work yes, but it wouldn't work for the same reasons that the Witcher series games work for now. The markets would be slightly different and I'll honestly say I wouldn't be in the MMO market.
that's why I said only if becoming a witcher was damn near impossible, SW:G style instead of "everyone's a Jedi" in TOR, then I would be down with it.

there is so much going on in the games outside of just the story line events that I've always wished I could just jump the storyline rails and go wander around learning potion recipes and killing shit.
No. I'm not interested in any MMO. I like the Witcher, but all that I like about it would be lost in the grindathon as you find yourself surrounded by witchers trying to mine fish.
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Sogi-Ya: that's why I said only if becoming a witcher was damn near impossible, SW:G style instead of "everyone's a Jedi" in TOR, then I would be down with it.
The problem with that is (and it is sort of the same issue with "becoming a jedi" by random luck) that Witchers aren't just random people. They are trained from birth and then mutated so that they become "witchers". You can't just decide one day to go through the process and become a witcher. It would probably end up like the mutant enemies at the end of The Witcher 1, which is not the iconic, Geralt-style witcher anyone would want to play.

But yeah, I wouldn't play it, but that is because I'm not an MMO person. But I also don't think it would work, for the reasons outlined above. Not that the setting wouldn't work in general, but you can't have a game be about witchers when you basically can't let the player be a witcher.
No. Witcher is best left as a single player game.
There was already an MMO game set in the Witcher universe.

Well... kind of...

Arkadia was a Polish MUD. It was set in a fantasy world with two domains: Empire based on Warhammer RPG and Ishtar based on Witcher. Yeah, you could play as a dwarf from Mahakam, be a member of one of the clans (Hordund for life!) and join the Order of Sigmar Heldenhammer. It was really popular 10+ years ago. It required from players to stay in character no matter what and breaking it was quite a big offense. It was a huge fun and people spent hours and hours playing it.

It still exists but I used the past tense because from what I've heard it's not the same anymore and new players tend to break the rules, ruin the fun etc. Not sure, haven't played for ages.
No thanks
No way.
Would go the way of the other MMO's...
Well, I don't see how could it work, and besides, I hate MMOs :D