Posted January 02, 2013
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Wizardry 8 is kinda tricky because the monsters can be fairly tough, and because they're scaled to your level in the early stages you can get in over your head fairly quickly. The most important thing that makes you effective in the Wizardry games isn't your level but rather your skills, so if you get a lot of level-ups without getting a lot of skill-ups you can have problems. If possible, try to train your skills as much as possible, by inspecting traps over and over or casting spells over and over and so on.
Another important thing to remember is that corners and doorways are your best friends. Unless you're actively trying to run away or are facing ranged-only enemies, you absolutely want to wedge yourself into the narrowest spot you can to avoid getting surrounded. If you get surrounded, Higardi Roustabouts and Brigands can be very brutal in the early stages, and Juggernauts can be very brutal in the middle stages... and all of those can be found on Arnika Road, which in many ways is the hardest area in the game. If you see a group that's definitely too tough for you, just run away. If you can avoid getting trapped, the enemies will retreat after 3 rounds of not being able to catch you, so you can save them for later. Arnika-Trynton road also has a few open areas that can be used to lure or avoid enemies entirely without getting into combat at all. (Chameleon helps here.)
I didnt know about the enemies leaving after 3 rounds, that would have been handy to know back when I played before I think.
Thanks for the reply :)