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We've had this discussion before, but I'm too lazy to search for the other threads now. In any case, if you look at how many and which games GOG has been releasing this year compared to previous years, you'll find that it's not less old games, but either the same amount or even more than before. The reason why some perceive it as less is just that now GOG also releases a ton of new games on top of it. But on the whole it's just more of everything and not less of anything. You won't find any data to backup the claim of less old games if you look beyond a single release week.

(And I'm not saying that as a fanboy but because the figures in the other thread were convincing, I was sceptical myself and they took me by surprise.)
Post edited October 21, 2012 by Leroux
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RafCaj: Why is GOG adding so many new indie games to it's catalog instead of good old games?
Because especially outside DOSBox games (and sometimes even with them, e.g. Carmageddon), newer indie games which are designed to run in Win7/8 cause them much less headache and work than some game which was designed to be run on a single-core Pentium 133MHz and an old D3D accelerator, running straight from the CD, and whose IP rights are quite hard to clear out.

And, people expect to get all those games for around $2-$3. "Why would anyone pay $9.90 for a 20 years old game that is available in all abandonware sites for free, huh?!?"

Just look all the bad rep GOG has gotten for games like Interstate'76, Gorky 17 and Dungeon Keeper 2 because many people have/had problems running them in their modern systems.

All in all, I am not surprised at all GOG has expanded beyond mere old games. Fortunately they still seem to release old games too, though.
I dunno, the irrational part of me wishes GOG stayed with just good OLD games. There's just something nice about having that theme and sticking with it. Sometimes when I come across new indie games here, I forget that that's what this site is now... they just seem so out of place.

One thing that would be cool: if we could have 2 shelves - one for "GOG" and one for "indie" games. And you could view them together, if you like.

The rational part of me, though, hey, it's pretty damn awesome. Anything that helps GOG stay in business is good, anything that promotes them is good.

Also, I much prefer having my Indie titles on my GOG shelf than in some random folder on my hard drive. So now it's a cool place for both good old games and indie games... not bad.

I work on my computer, and due to the nature of my work, I have to re-format my PC rather often (say once every month or two), so the cloud feature of GOG is fantastic, and it's nice to have that available for indie titles as well as good old games.
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RafCaj: First, I tried to find a similar topic but I couldn't, so I'm making this one.
Actually this has been discussed a millon times before. I think a blue should make a sticky to explain the situation just to shut people up, but maybe that's just me.
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RafCaj: Why is GOG adding so many new indie games to it's catalog instead of good old games?
I believe this began after new year. During the holiday season GOG set up a questionnaire for the community, asking how we felt about some pretty important things, such as having console titles, indie games and different price points. My guess is enough people gave the green light to indie games that GOG is merely giving us what we (thought we) wanted back then. Of course it's entirely possible that whoever makes the decisions at GOG just went "we should totally have indies on our site too" without any provocation, but the questionnaire must have played at least some part in the decision. So yes, the community is to blame, at least in part.
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RafCaj: I'm afraid soon GOG will have an equal share of new and old games, thus ending the meaning of the site. I need opinions on this matter
GOG stands for just GOG now, not Good Old Games, so there's that. Also, consider the fact that the indie games certainly won't get any younger as time passes, so they will eventually breach the rather fuzzy boundary between new and old games.
If I wanted indie games I would go to Steam. They even have achievments in there. Old games are the real charm of this site.
There have been plenty of older releases in the last month.

What, Allied Assault that's over 10 years old now doesn't count?

Unless they stop releasing classics altogether it will take a while for the new titles to catch up.
Post edited October 24, 2012 by Ric1987
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BadDecissions: Anyway, that was this week: before that, it was Spycraft, Powerslide, Carmageddon, Moonbase Commander, Etherlords, Post Mortem, and Battle Realms--all old games. Back when it was Good Old Games, and they released one game a day twice a week, that would have been three and a half weeks worth of old games right there. Continuing to go back in time, we then get Prince of Persia 2008 and FTL, two more recent games, but also Warlords, Gangsters, Urban Chaos, Worms 2 ... I keep hearing about how GOG is abandoning classic games, but I never quite see the evidence for it.
I was going to post something similar to this, except without the obvious evidence.

Dispensing with indie and new games in the mix does not mean that GOG would have released more older games back in the day. It would have meant several days with nothing for show. It was usually release one game day on tuesdays and thursdays and there was even a time when it was just tuesdays. The gem promo came later though the weekend promo has been there a long time.

Indie and newer games gives us more games, more articles, more promos and caters to more people than just fans of old games but no one is getting less of anything. It's all mixed in between nowadays. It may seem like the newer and indie games are stealing the spotlight, but that's also because their studios and publishers are still active trying to sell them as well.
I kind of like the mix because a lot of the indies are similar to the classics we all know and love. Games like Geneforge (which, for some reason, reminds me a lot of the classic Temple of Apshai series but with the descriptions built into the game instead of having to read all of them out of a booklet that comes with the game) really bring back the classic flavor despite being newly made.

The only type of game I get upset about having too many on GOG are those Tower Defense games. To me, they are like "RTS Light" and often overrated. Still, many people like them, so all power to them.

If they ever do stop selling classics, however, I will likely complain the loudest, despite my all-time favorites already being here. Even now, they are still adding companies like Capcom. Now if they can only get Disney on board (LucasArts, Tron 2.0) that would be beyond awesome. Capcom shows GoG is not planning to get rid of the classics at any time soon.
Post edited November 11, 2012 by ZapMcRaygunn
I would give a more informative answer, but you're talking bollocks. There was one 'good old game' released every week and there still is.
This thread is about two days early for the upcoming week!