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I definitely like to complete a game when I play it. I just don’t feel like I have really experienced a game until I have played it from start to finish. It may sound a little weird but I sometimes feel like I wasted money if I bought a game and did not play it all the way though.

As for gameplay vs. storyline, the storyline is much more important to me. Ultimately every PC game boils down to pushing buttons to move light around on a screen. What makes a game fun for me is how motivated I am to move said light around and for me a good story or the chance to make my own story (in the case of sand box strategy games like Civilizations).

As for a game that I like, I am a huge fan of Myth: The Fallen Lords it is one of my favorite games of all time because it has a great back story, great story telling and great game play.
As for a game I don't really like any of the Sims games. They are charming well made games but they never hold my interest for more than 15 minutes before I get bored. I think it is because if I wanted to go shopping for a new microwave I would just get in my car and do it. I don't really need a PC game to replicate the experience for me.
Hmmm... More B) than A), I guess. I don't care much for scores and prefer a constant entertaining experience over short moments of satisfaction after longer periods of frustration. I like adventure games more for the interactive story-telling than for tricky puzzles and RPGs more for exploration than challenging combat. I also like puzzles and combat but If the stories are interesting enough and there are lots of things to discover, I probably wouldn't mind easy gameplay with few or no puzzles and combat at all. As far as exploration and questing goes, I'm a completionist though, and in adventure games I try all sorts of weird object combinations etc., but that's only to fully experience the game, not to win a challenge or excel at the game. I try to complete games I like but I don't stress myself over it.

I'd say I prefer good gameplay over a good story, which may sound a bit contradictory or at least unexpected when compared to my first anwer - but then again, a game's a game, not a novel or a movie, so the gameplay should be the top priority. And actually I think most video game stories, even those of adventures and RPGs are quite mediocre and cliched when compared to novels and movies, and I still enjoy them when they're paired with entertaining gameplay. The other way around only works in exceptional cases, and in these cases the stories would have to be very very good, not just your average video-game-story-good.

A game I like is Psychonauts because of the humor, the wealth of ideas and the diversified gameplay with opportunity for exploration (despite the occasional frustrations with the controls and timed challenges).

A game I wasn't very impressed with, although the comparison is pretty unfair, was the low budget indie JRPG "Cthulhu Strikes Back" because I found the combats to be too frequent and too repetitive, the dungeon crawls too boring (run along the defined paths and get into random fights, then repeat), and the parodistic humor and ideas too bland and clichéd to make up for the disappointing gameplay, so it didn't manage to hold my interest for long. I have to admit I'm not a great fan of JRPGs in general, but that doesn't mean I can't fall in love with one if it's well made and original (e.g. Chrono Trigger, or, if we're talking about low budget and indie, Space Funeral). I also didn't like Morrowind. I didn't really get into it, because while it offers lots of exploration, I was missing any motivation for exploring. I couldn't find any interesting plots to follow, I perceived the conversations as boring and confusing (too much information, not enough story-telling), and the graphics and general atmosphere were not fascinating enough to counteract that in my eyes, so I didn't find any reason to go on (Arx Fatalis and to a slighlty lesser extent Gothic worked better for me in that regard).

Generally I'm also not a great fan of strategy and simulation games. I guess it's because they're too open for my taste, with goals that don't have much to do with story progression, often they don't provide as much eye candy as other games and require ways of thinking that I'm neither very good at nor fond of. While I'm pretty tolerant towards wasting my time on other video games, with these genres I actually get remorse after playing for a few hours, because I feel I'm not getting enough in return for the time invested, and at that point I usually abandon the game, never to touch it again.
Post edited January 18, 2012 by Leroux
Option B. But I do want to finish all of my games one day. And good gameplay over good story for me, though of course both is always best.
B, and that is the exact reason why I love Bethesda's game so much......
I'm a Templar according to Secret World BETA sign-up...

oh b) definitely b