It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
DProject: A desperate effort to get the game funded with bogus credit , or a really generous enthusiast?
Actually - what happens if the project turns out to not be fully funded after some pledges fail?
avatar
DProject: A desperate effort to get the game funded with bogus credit , or a really generous enthusiast?
avatar
Starmaker: Actually - what happens if the project turns out to not be fully funded after some pledges fail?
Nothing - the money becomes immediately the project holder's once the kickstart ends (provided they met the goal they had set). Kickstarter takes their share, so does Amazon, and the rest goes to the project. If some of the credit cards can't be charged, then that's deducted from the total.
Example: A project has a goal of 100K - they reach it barely. KS takes 3-5%, Amazon too, and the rest belongs to the project. However, some of the credit cards used to pledge with, couldn't be charged. Those are simply ignored then; all that happens is that the developer now has less money to work with. The project still gets its funding like normal (even if the "final profit total" is less than what their goal was; for example only 85K after all deductions). Otherwise, lots of projects would have to be cancelled because a surprisingly large amount of people apparently don't know how credit card payment works.

edit: Clarified a bit more
Post edited June 27, 2012 by DProject
Haunts: The Manse Macabre reached its goal.

And The Hostage Trials will be relaunched.
avatar
SLP2000: Haunts: The Manse Macabre reached its goal.
I already mentioned this a few posts ago. And, they've said the person who pledged the enormous amount of 7000 dollars, is someone Rick Dakan, the project leader, knows personally. So, it's not likely that donation should bounce. Therefor, it's pretty apparent that the team behind Haunts will have the full amount (minus some inevitable smaller pledges; they're always there) to spend when their kickstart ends. Hurrah!
avatar
DProject: I already mentioned this a few posts ago. And, they've said the person who pledged the enormous amount of 7000 dollars, is someone Rick Dakan, the project leader, knows personally. So, it's not likely that donation should bounce. Therefor, it's pretty apparent that the team behind Haunts will have the full amount (minus some inevitable smaller pledges; they're always there) to spend when their kickstart ends. Hurrah!
Ah, lately I have less interest for kickstarter and I' not up to date with this thread,

Anyway, I think that when the goal is reached, you can't withdraw your pledge when it makes the project to go below its goal.
avatar
SLP2000: Anyway, I think that when the goal is reached, you can't withdraw your pledge when it makes the project to go below its goal.
Where'd you get that idea? I'm not saying it's unavoidably false, but if it's true, then it's a pretty fucked up system. Say I wanted to pledge a little but accidentally pushed the zero button one too many times. Does this mean I now have three choices:
A: Contact Kickstarter and ask me to remove the pledge I just made
B: Kill my credit card so that the payment cannot go through
C: Pay the money and suffer the consequences and financial problems?

Don't quote me on this because I'm not the expert of Kickstarter and I don't claim to be one, but I think you can withdraw your pledge just like any other fellow before you, if you decide you didn't like the project after all, or if you made an error while inputting the number of dollars you wish to pledge (and like the dimwit you are, skipped all the confirmation messages, I mean there are only like four of them during the process)
avatar
DProject: Where'd you get that idea? I'm not saying it's unavoidably false, but if it's true, then it's a pretty fucked up system....
It's part of Kickstarter's Terms of Use - specifically:

Backers may increase, decrease, or cancel their pledge at any time during the fundraising campaign, except that they may not cancel or reduce their pledge if the campaign is in its final 24 hours and the cancellation or reduction would drop the campaign below its goal.

So if you make a mistake, correct it ASAP and if you're prone to extra zeroes (and missing the error on the subsequent Kickstarter and Amazon confirmation pages) then don't pledge during a project's last 24 hours...
avatar
DProject: Where'd you get that idea? I'm not saying it's unavoidably false, but if it's true, then it's a pretty fucked up system....
avatar
AstralWanderer: It's part of Kickstarter's Terms of Use - specifically:

Backers may increase, decrease, or cancel their pledge at any time during the fundraising campaign, except that they may not cancel or reduce their pledge if the campaign is in its final 24 hours and the cancellation or reduction would drop the campaign below its goal.

So if you make a mistake, correct it ASAP and if you're prone to extra zeroes (and missing the error on the subsequent Kickstarter and Amazon confirmation pages) then don't pledge during a project's last 24 hours...
Wow :D Well, I think it kinda makes sense after all. They did say there that this will only come in effect when there are 24 hrs or less before the project closes, so this is obviously so that people wouldn't pledge thousands, when they've become aware their precious project won't make it unless there's a divine intervention. But the idea of not being able to remove the pledge when there's still plenty of time, struck odd to me. Anyway, thanks for clearing this one up.
Sorry I'll update this thread when I can. I can't tear myself away from VTMB.
avatar
lowyhong: ...I can't tear myself away from VTMB.
Yup, fangs-in-neck syndrome does have that side-effect... :D

Sedition Wars is in its last few hours and, at $899K, looks like it could overtake Ogre as the highest funded boardgame. is on its last day too, with all stretch goals achieved (which means everyone buying a book gets a free knighthood too!). [url=http://www.kickstarter.com/projects/450703636/the-duke/]The Duke is on its last day too.
Anyone else sad that Skyjacker isn't doing better?
Finally decided it was time to throw some money at DeadState (been following that ever since I heard VTMB people were involved) and now I'm thinking about Cult as well...

dammit, this is why I should not read this thread.
avatar
HypersomniacLive: Anyone else sad that Skyjacker isn't doing better?
They're 35% of the way there and still have 3 weeks to go - given the amount of publicity they've had, I think there's a good chance they'll make it.

Sedition Wars managed to set a new boardgame record - $951,254. The Duke also achieved all its stretch goals with a $15K jump during its final 2 days.

Couple more projects to consider:
Rival Threads : Last Class Heroes - The Final Push (Jul 10)
A nice looking side-scrolling RPG *but* this is their second Kickstarter - they're upfront about this. It will also support mobile devices first, with PC/Mac/Linux support later.
Fallen City of Karez (Aug 13)
A fantasy city-reconstruction game with heroes, dungeons, monsters and traps. Not much artwork at present but the combat system seems interesting - see the rules PDF.
avatar
AstralWanderer: given the amount of publicity they've had, I think there's a good chance they'll make it.
Oh, I'm not giving up on them.
But because of all the publicity I'd expect them to do better.
Not to mention all the amazing looking content they've released so far.


A couple or new suggestions - for old-school adventure fans:
- The Big Sheep
- Crazy Mansion

Posting with some reservation, as I'm growing cold on Indiegogo due to a number of projects they've approved in their Gaming Section.
But those two games look fun enough.
avatar
lowyhong: I can't tear myself away from VTMB.
[Off Topic ] ON
DotEmu had a -70% sale on this one 3 days ago. I couldn't wait any longer for GOG.com to finally release it...
[Off Topic] OFF

VTMB
will be a nice prelude to Dead State I guess ( for the writing I mean ).

avatar
HypersomniacLive: Anyone else sad that Skyjacker isn't doing better?
This game really looks great. But I absolutely don't want to play a pirate.
Post edited July 02, 2012 by ArchonPC