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HiPhish: I really don't understand why GoG is going for a trickling Mac release plan. I can understand the complicated stuff, but why not just get all DOS games out right now? I can get a DOS game running in less than a minute in Boxer by just importing the setting for the Windows version of DOSBox. Maybe I'm missing something, perhaps the fancy icons take so long?
Because, sadly, there's only so many hours in the day. It takes work, you know, to get each game ready for Mac. And then to test it and, if there are any problems, remaster it again.

We're releasing Mac games as fast as we can. Coinka has already threatened me with bodily harm if I try to push for Mac releases any faster than we have been.
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TheEnigmaticT: Coinka has already threatened me with bodily harm if I try to push for Mac releases any faster than we have been.
See? That's why you need a few remote positions. If they can't physically reach you, they can't (usually) cause you bodily harm.
Also, who is Coinka, and why can't I find any posts by him/her?
Do We? We do not want Mac games as We do not have a mac. We have spoken.
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TheEnigmaticT: Coinka has already threatened me with bodily harm if I try to push for Mac releases any faster than we have been.
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JMich: See? That's why you need a few remote positions. If they can't physically reach you, they can't (usually) cause you bodily harm.
Also, who is Coinka, and why can't I find any posts by him/her?
By Coinka, I meant Coala. I'm not sure why I got that wrong.
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TheEnigmaticT: By Coinka, I meant Coala. I'm not sure why I got that wrong.
Ah, in which case, distance may not be enough. Better do as the lady says.
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JMich: See? That's why you need a few remote positions. If they can't physically reach you, they can't (usually) cause you bodily harm.
Also, who is Coinka, and why can't I find any posts by him/her?
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TheEnigmaticT: By Coinka, I meant Coala. I'm not sure why I got that wrong.
Because your Computer has been infected with the Typo Gremlins. You must not feed them after midnight, you must not expose them to direct sunlight, you must NEVER get them wet. And, if one starts to whistle a catchy little song, KILL IT...KILL IT WITH FIRE!!!
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TheEnigmaticT: Because, sadly, there's only so many hours in the day. It takes work, you know, to get each game ready for Mac. And then to test it and, if there are any problems, remaster it again.

We're releasing Mac games as fast as we can. Coinka has already threatened me with bodily harm if I try to push for Mac releases any faster than we have been.
OK, thaks for the response then :)
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Gonchi: I liked the SNES game.
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timppu: I liked the PC version too (the 1993 game, I presume it is similar to the SNES game?). Overhead shooter with some Doom-like FPS levels too if I remember correctly, and it had absolutely great Roland Sound Canvas soundtrack, using the GS to the full.

Not a real classic, but quite ok.

http://www.mobygames.com/game/jurassic-park

http://www.mobygames.com/game/jurassic-park____

Oh yeah and I did like Trespasser too, a flawed gem. I still have its CD.
That's the one. They seem to be the same game, save for some cosmetic differences.
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amok: Do We? We do not want Mac games as We do not have a mac. We have spoken.
No, no, no. You are confusing we with YOU. You do not have a Mac, etc. On the other hand me and the OP (WE) do have Macs and want more Mac games.

We have spoken! :D
Downvoted, huh? Wow, mac users have it tough on this forum.
Your op would probably go over better if you had started a general "Forgotten mac classics" thread instead of using caps-lock
Post edited November 06, 2012 by Thunderstone