Posted October 08, 2008
A lot of those old games are great, but as I was playing Fallout 2 I realized how some aspect of games have improved a lot (besides the obvious like graphics and such which are just a sign of better technology)
For example:
- Interface improvements
- When you are in one widow you can't switch to another one without exiting (If you are in character window hitting "I" won't take you to the inventory)
- They put a huge text for something (like exit) but you have to click on a little button to exit, clicking on the text does nothing.
-- The save games won't sort by time of save,
-- of course the quest/journal is much more sophisticated now and often logs the actual dialog of when you got the quest (this is useful when you come back to a game a few weeks later)
Anything else you guys noticed beside technical progress?
For example:
- Interface improvements
- When you are in one widow you can't switch to another one without exiting (If you are in character window hitting "I" won't take you to the inventory)
- They put a huge text for something (like exit) but you have to click on a little button to exit, clicking on the text does nothing.
-- The save games won't sort by time of save,
-- of course the quest/journal is much more sophisticated now and often logs the actual dialog of when you got the quest (this is useful when you come back to a game a few weeks later)
Anything else you guys noticed beside technical progress?