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SpringPower: Does this mean that The Witcher 3 will require this client? I rather like DRM free games and not have to deal with the hassle of the client. I preordered Witcher 3, and if it is like Steam, I would cancel it.
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Pheace: It won't require the client to play, though the achievement system might, as well as online play/friends list etc of course.
Never cared about the achievements. So that is good news! Thanks!!!
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F4LL0UT: And whoever claims that achievement are utter crap which have nothing to do with genuine gamedesign: what about all other games that had rating systems, medals etc. ages before achievements were introduced? :P
My biggest problem with achievements is that they tie the game to the distribution platform. Although I agree they can be a fun reason to revisit the older games. Or to play more of the game. If achievements could be implemented in a non-drm fashion, that would be great.

And trading cards are fun too. Not everyone sells them. If you collect the whole set you get a badge on your public profile. And badges usually have different levels. And if you sell them, they're usually a very small value so I don't see it possible to profit from them. Like, you need to sell a bunch of cards to earn even a dollar. My biggest problem with trading cards is almost the same as the above: they are tied to a distribution platform. And if it can be implemented in a non platform-specific way (preferably as an optional component), that would be a fun addition to most of the games.
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SpringPower: Does this mean that The Witcher 3 will require this client? I rather like DRM free games and not have to deal with the hassle of the client. I preordered Witcher 3, and if it is like Steam, I would cancel it.
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Pheace: It won't require the client to play, though the achievement system might, as well as online play/friends list etc of course.
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Johnathanamz: PC gamers who want to purchase PC versions of video games on Steam because they have Steam Trading Cards pisses me off and sets the PC into a way to earn more and more money off of every single virtual item that you can possibly try to sell, which therfore I call a exploit and should be illegal.

Gabe Newell 5 years ago said he did not believe in DLC's and microtransactions yet VALVe introduces Steam Trading Cards, a marketplace on Steam, and releases 2 Free to Play (F2P) video games Team Fortress 2 in 2010 and Dota 2 in 2012.

I will get a lot of hate for typing this comment, but I don't care. I voice my opinion here on the gog.com forums.

I hope gog.com never introduces a marketpalce.

Deal with it.
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Pheace: So, how do you feel about the devs A) participating in this model (with Steamcards) and B) Profiting from this model?
No one should be profiting from this stuff, let the Steam Trading Cards be tradable only NOT marketable.
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Johnathanamz: No one should be profiting from this stuff, let the Steam Trading Cards be tradable only NOT marketable.
So basically they're wrong as well.
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F4LL0UT: And whoever claims that achievement are utter crap which have nothing to do with genuine gamedesign: what about all other games that had rating systems, medals etc. ages before achievements were introduced? :P
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astropup: My biggest problem with achievements is that they tie the game to the distribution platform. Although I agree they can be a fun reason to revisit the older games. Or to play more of the game. If achievements could be implemented in a non-drm fashion, that would be great.

And trading cards are fun too. Not everyone sells them. If you collect the whole set you get a badge on your public profile. And badges usually have different levels. And if you sell them, they're usually a very small value so I don't see it possible to profit from them. Like, you need to sell a bunch of cards to earn even a dollar. My biggest problem with trading cards is almost the same as the above: they are tied to a distribution platform. And if it can be implemented in a non platform-specific way (preferably as an optional component), that would be a fun addition to most of the games.
I don't see why achievements can't just be done in-game. Many games have done this... Just look at some of Sakurai's recent games (Kid Icarus: Uprising, any Super Smash Bros. except 64, Kirby's Air Ride), or Divinity II: Dragon Knight Saga. All of them had achievement systems, and none of them required an internet connection (although Divinity II did require such if you wanted Steam to recognize such, the in-game versions had no such requirement).
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Johnathanamz: No one should be profiting from this stuff, let the Steam Trading Cards be tradable only NOT marketable.
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Pheace: So basically they're wrong as well.
Yes, microtransactions need to be removed from retail video games, the Steam marketplace needs to be removed, and DLC's need to be stopped being sold.

Video game publishing companies and video game development companies should only sell video games and expansion packs for the video games that's it.

Microtransactions belong in Free to Play (F2P) video games.

I am very happy CD Projekt RED will be releasing DLC's for free for The Witcehr 3: Wild Hunt and sell only expansion packs.

I've lost all faith in VALVe since 2012.
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Johnathanamz: I am very happy CD Projekt RED will be releasing DLC's for free for The Witcehr 3: Wild Hunt and sell only expansion packs.
I do hope you're aware CDPR is also participating in the Steam Trading Cards program, and profiting from every Witcher card sold on the Steam market.
Post edited November 23, 2014 by Pheace
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Johnathanamz: I am very happy CD Projekt RED will be releasing DLC's for free for The Witcehr 3: Wild Hunt and sell only expansion packs.
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Pheace: I do hope you're aware CDPR is also participating in the Steam Trading Cards program, and profiting from every Witcher card sold on the Steam market.
Only with The Witcher 2: Assassinss of Kings. We have yet to see this with The Witcher 3: Wild Hunt and I mailed the CD Projekt RED community manager to send my feedback to CD Projekt RED to not include it. Hopefully CD Projekt RED does not include them.

I hate this business model so much deal with it.
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Pheace: I do hope you're aware CDPR is also participating in the Steam Trading Cards program, and profiting from every Witcher card sold on the Steam market.
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Johnathanamz: Only with The Witcher 2: Assassinss of Kings. We have yet to see this with The Witcher 3: Wild Hunt and I mailed the CD Projekt RED community manager to send my feedback to CD Projekt RED to not include it. Hopefully CD Projekt RED does not include them.

I hate this business model so much deal with it.
I get the impression its you tht has trouble dealing with it. Perhaps you should. Emailing the community manager was a positive start.
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MarioFanaticXV: I don't see why achievements can't just be done in-game. Many games have done this... Just look at some of Sakurai's recent games (Kid Icarus: Uprising, any Super Smash Bros. except 64, Kirby's Air Ride), or Divinity II: Dragon Knight Saga. All of them had achievement systems, and none of them required an internet connection (although Divinity II did require such if you wanted Steam to recognize such, the in-game versions had no such requirement).
They can. But people like to share and brag publicly. :)
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MarioFanaticXV: I don't see why achievements can't just be done in-game. Many games have done this... Just look at some of Sakurai's recent games (Kid Icarus: Uprising, any Super Smash Bros. except 64, Kirby's Air Ride), or Divinity II: Dragon Knight Saga. All of them had achievement systems, and none of them required an internet connection (although Divinity II did require such if you wanted Steam to recognize such, the in-game versions had no such requirement).
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astropup: They can. But people like to share and brag publicly. :)
Nothing's stopping people from sharing it publicly. Screenshots, video upload services, or even just telling a friend over the phone. Gamers have bragged to each other about what they've done in video games long before achievements were around.