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Profanity: I'm asking you, the people of GoG
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Lexor: This is GOG, not GoG.
Yet people are answering to it! Maybe it is GoG after all :o?
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Profanity: Yet people are answering to it! Maybe it is GoG after all :o?
No, it is not :P
Wolfenstein 3D and Return to Castle Wolfenstein are based on real historical events. I know because the manuals said so.
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LiquidOxygen80: Yeah, I've always heard that the learning curve in Paradox games is like a cliff, more than a curve, but once you get used to it, you'll love those games. I've been looking over Sengoku more than a few times.
It's definitely a sheer cliff if you want to play the games well. But I get a ton of enjoyment out of Europa by just cruising through history with zero knowledge or strategy, making hilariously poor choices and inevitably driving my country into terrifying economic hole or massive war against most of the western world. It's taught me that I would be utterly unfit to run a country, that's for sure.
There is no such thing as "historically accurate games". Only more or less.
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PenutBrittle: The Paradox grand strategy games (Hearts of Iron, Europa Universalis, Victoria and the like) are insanely historically accurate.
No, they don't. They only looks historical.
Example: You can pick any date to begin the game, down to the very day, and the world map will reflect exactly what the political map of the world looked like.

Of course, the games are viciously difficult to play.
Actually they are quite easy if you don't take "hard" countris. That is why you need mods.:)
Post edited November 21, 2011 by Shadow0603
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Shadow0603: -snip-
The game itself may not actually be that hard, but it's extremely difficult to learn how to play, seeing as there's usually no tutorial (or a buggy/unhelpful one), the manuals are not exactly informative for a complete newbie and there's a ton of data to sift through. It's very hard to lose the game if you play as an easy country (England, Castille) but it's hard to do well. It's like Dwarf Fortress: you learn by playing repeatedly and haphazardly, until you start to get it.

And you're right, they're not 100% historically accurate, but they come close enough for a history buff like myself. The only games that I've seen that are more accurate are the mods people make to fix any of the mistakes Paradox made, and to fill in the missing countries. So yeah, it's not like an exact replica of whatever time period the game takes place in, but it's a lot closer than, say, Total War.
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PenutBrittle: The game itself may not actually be that hard, but it's extremely difficult to learn how to play, seeing as there's usually no tutorial (or a buggy/unhelpful one), the manuals are not exactly informative for a complete newbie and there's a ton of data to sift through. It's very hard to lose the game if you play as an easy country (England, Castille) but it's hard to do well. It's like Dwarf Fortress: you learn by playing repeatedly and haphazardly, until you start to get it.
Or you may just read some AARs on paradoxplaza.:) And atleast read hints. Latest games give you a nearly all needed information. After understanding one game you may play any other.
And you're right, they're not 100% historically accurate, but they come close enough for a history buff like myself. The only games that I've seen that are more accurate are the mods people make to fix any of the mistakes Paradox made, and to fill in the missing countries. So yeah, it's not like an exact replica of whatever time period the game takes place in, but it's a lot closer than, say, Total War.
It is good for high school, I know kid who get A for reapiting what he read in EU2:). But for real it`s very simplefyed.
Total War are more like mix of fantasy and hollywood pophistory with bits of history:).