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http://gizmodo.com/5423450/what-the-game-industry-could-learn-from-the-film-industry
I noticed this earlier.
You buy a new blu-ray dvd, you get yerself a regular dvd for watchin' on your regular dvd player, and a digital copy (albeit drm'd to hell) for watching on your laptop.
you buy a new game, what do you get?
jack shit.
and jack left town.
Many times I find myself pirating a version of a game on another platform, just because I had bought it on a prior platform (see fallout 3). I bought the xbox 360 version because I considered it'd be more fun to play it like it was, a stupid shooter. And it was rather fun, but after a time I got interested in doing a little bit of video editing with some of the elements and my capture card was on the fritz at the time, so I had pirated a pc copy, just to do that (I have since gotten a regular copy, if you look at my steam game list http://steamcommunity.com/id/Weclock/games ).
I think it's ridiculous to have to buy another copy of the game for just a different platform, if it's the same thing.
Your Xbox plays DVDs, your computer plays DVDs, why can't they play the same games?
Obviously the code required to play the games is different, but imagine a world where a game that has a multiplatform release gives you all 3 copies for each platform..
brilliant.
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Weclock: http://gizmodo.com/5423450/what-the-game-industry-could-learn-from-the-film-industry
I noticed this earlier.
You buy a new blu-ray dvd, you get yerself a regular dvd for watchin' on your regular dvd player, and a digital copy (albeit drm'd to hell) for watching on your laptop.
you buy a new game, what do you get?
jack shit.
and jack left town.
Many times I find myself pirating a version of a game on another platform, just because I had bought it on a prior platform (see fallout 3). I bought the xbox 360 version because I considered it'd be more fun to play it like it was, a stupid shooter. And it was rather fun, but after a time I got interested in doing a little bit of video editing with some of the elements and my capture card was on the fritz at the time, so I had pirated a pc copy, just to do that (I have since gotten a regular copy, if you look at my steam game list http://steamcommunity.com/id/Weclock/games ).
I think it's ridiculous to have to buy another copy of the game for just a different platform, if it's the same thing.
Your Xbox plays DVDs, your computer plays DVDs, why can't they play the same games?
Obviously the code required to play the games is different, but imagine a world where a game that has a multiplatform release gives you all 3 copies for each platform..
brilliant.

Hmm, I think there's more of an argument for being able to use digital downloads of PC games from different services if you've paid the publishers for them.
E.g. if I buy a game from Steam, I should be able to download it from Direct2Drive. It doesn't make sense to buy Unreal Tournament 3 from Direct2Drive and be able to download it from Steam, but not vice versa.
In this case, it's the SAME product that I shouldn't have to re-buy...but the scenario you describe won't happen because it's different platforms. Bundling digital versions of movies are just attempts to control what someone can do anyway if they have a dvd-ripper.
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Weclock: http://gizmodo.com/5423450/what-the-game-industry-could-learn-from-the-film-industry
I noticed this earlier.
You buy a new blu-ray dvd, you get yerself a regular dvd for watchin' on your regular dvd player, and a digital copy (albeit drm'd to hell) for watching on your laptop.
you buy a new game, what do you get?
jack shit.
and jack left town.
Many times I find myself pirating a version of a game on another platform, just because I had bought it on a prior platform (see fallout 3). I bought the xbox 360 version because I considered it'd be more fun to play it like it was, a stupid shooter. And it was rather fun, but after a time I got interested in doing a little bit of video editing with some of the elements and my capture card was on the fritz at the time, so I had pirated a pc copy, just to do that (I have since gotten a regular copy, if you look at my steam game list http://steamcommunity.com/id/Weclock/games ).
I think it's ridiculous to have to buy another copy of the game for just a different platform, if it's the same thing.
Your Xbox plays DVDs, your computer plays DVDs, why can't they play the same games?
Obviously the code required to play the games is different, but imagine a world where a game that has a multiplatform release gives you all 3 copies for each platform..
brilliant.
avatar
Lucibel: Hmm, I think there's more of an argument for being able to use digital downloads of PC games from different services if you've paid the publishers for them.
E.g. if I buy a game from Steam, I should be able to download it from Direct2Drive. It doesn't make sense to buy Unreal Tournament 3 from Direct2Drive and be able to download it from Steam, but not vice versa.
In this case, it's the SAME product that I shouldn't have to re-buy...but the scenario you describe won't happen because it's different platforms. Bundling digital versions of movies are just attempts to control what someone can do anyway if they have a dvd-ripper.

That is actually a perfect example of why it wouldn't work for PC. You buy a copy from D2D and get all the benefits of Steam (the Steam Cloud, achievements, Steam's in-game overlay, etc) but Valve don't see a penny.
Plus, that will mean that pretty much every digital download will have its own attached DRM, since publishers could no longer trust that GOO or Steam are sturdy enough.
The Blu Ray I bought which came with a DVD version as well was Wall-E and then I had to pay extra (compared to the standard Blu Ray edition which didn't have the DVD version included).
When I purchased the latest Harry Potter movie for the wife, I noticed that it came with a digital version (but you only get access to that for 12 months). No DVD version came with it though.
Still, I guess that's not too bad for a country that is still opposed to digital content. I also noticed that Sony Japan have finally expanded their PSN video store. What started as anime rental only, has expanded to include a limited selection of Western movies (namely Blade Runner and the Harry Potter series) for purchase or rental.
As for games, unless people are prepared to pay far far more for the "all-in-one" copy, I doubt we'll ever see such a version (after all, the publishers will still need to pay Microsoft, Nintendo and Sony their cut for allowing them to release a game on their systems -- so that's going to push up the price).
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Lucibel: Hmm, I think there's more of an argument for being able to use digital downloads of PC games from different services if you've paid the publishers for them.
E.g. if I buy a game from Steam, I should be able to download it from Direct2Drive. It doesn't make sense to buy Unreal Tournament 3 from Direct2Drive and be able to download it from Steam, but not vice versa.
In this case, it's the SAME product that I shouldn't have to re-buy...but the scenario you describe won't happen because it's different platforms. Bundling digital versions of movies are just attempts to control what someone can do anyway if they have a dvd-ripper.
avatar
Gundato: That is actually a perfect example of why it wouldn't work for PC. You buy a copy from D2D and get all the benefits of Steam (the Steam Cloud, achievements, Steam's in-game overlay, etc) but Valve don't see a penny.
Plus, that will mean that pretty much every digital download will have its own attached DRM, since publishers could no longer trust that GOO or Steam are sturdy enough.

Really?? As mentioned, one can buy UT3 from anywhere and register it on Steam without Valve receiving a penny. And one can use the Steam overlay for the majority of games anyway.
And I don't know how you get from A to B on your last statement. DRM shouldn't have anything to do with it. That you're verified to have paid money for a game should. Why should a person pay the publisher twice for the same product?
7digital music download service is a good comparison... they offer downloads for many (if not all) albums in both mp3 and AAC formats, so you can download different versions of the same album. They also allow redownloading.
But Apple don't allow redownloads and only offer music in one format. They're the bigger music store, and have this nice shiny thing called iTunes; how can one expect them to absorb costs and allow redownloading and multiple formats? How dare the customer exploit the small conglomerate!
Technically it would require some behind the scenes interoperability between publisher and the various digital stores, but it's where the future should be imo. Arguing against something reasonable that would also benefit you is backward thinking...
Post edited December 12, 2009 by Lucibel
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Gundato: That is actually a perfect example of why it wouldn't work for PC. You buy a copy from D2D and get all the benefits of Steam (the Steam Cloud, achievements, Steam's in-game overlay, etc) but Valve don't see a penny.
Plus, that will mean that pretty much every digital download will have its own attached DRM, since publishers could no longer trust that GOO or Steam are sturdy enough.
avatar
Lucibel: Really?? As mentioned, one can buy UT3 from anywhere and register it on Steam without Valve receiving a penny. And one can use the Steam overlay for the majority of games anyway.
And I don't know how you get from A to B on your last statement. DRM shouldn't have anything to do with it. That you're verified to have paid money for a game should. Why should a person pay the publisher twice for the same product?
7digital music download service is a good comparison... they offer downloads for many (if not all) albums in both mp3 and AAC formats, so you can download different versions of the same album. They also allow redownloading.
But Apple don't allow redownloads and only offer music in one format. They're the bigger music store, and have this nice shiny thing called iTunes; how can one expect them to absorb costs and allow redownloading and multiple formats? How dare the customer exploit the small conglomerate!
Technically it would require some behind the scenes interoperability between publisher and the various digital stores, but it's where the future should be imo. Arguing against something reasonable that would also benefit you is backward thinking...

The UT3 is a very special case and was probably Atari giving Valve a crapload of money.
And think about it this way: From a publisher's perspective (not a gamer, not a philosopher, but a publisher), DRM is to protect an item. With Steam, a lot of publishers don't feel the need to add additional DRM (Steam is already DRM). To a lesser extent, this works with Impulse and GOO as well. But, at the same time, a lot of publishers prefer to add their own DRM with Impulse (because GOO isn't as secure or whatever).
But if someone can buy on Steam and then distribute the theoretically unprotected CheapGamesService version, that scares publishers. So they will make sure that every version is heavily protected (otherwise, they will dread every single Steam or Impulse sale).
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Gundato: That is actually a perfect example of why it wouldn't work for PC. You buy a copy from D2D and get all the benefits of Steam (the Steam Cloud, achievements, Steam's in-game overlay, etc) but Valve don't see a penny.
Plus, that will mean that pretty much every digital download will have its own attached DRM, since publishers could no longer trust that GOO or Steam are sturdy enough.
just to be clear, you can purchase ut3 from d2d or impulse or whever and activate it in steam, if you so choose. that is a real thing that actually exists right now.
just making sure you knew that.
avatar
Gundato: That is actually a perfect example of why it wouldn't work for PC. You buy a copy from D2D and get all the benefits of Steam (the Steam Cloud, achievements, Steam's in-game overlay, etc) but Valve don't see a penny.
Plus, that will mean that pretty much every digital download will have its own attached DRM, since publishers could no longer trust that GOO or Steam are sturdy enough.
avatar
Weclock: just to be clear, you can purchase ut3 from d2d or impulse or whever and activate it in steam, if you so choose. that is a real thing that actually exists right now.
just making sure you knew that.

And, as I mentioned in the post you neglected to read: That is a very special case that was likely a result of Atari/Epic giving Valve a crapload of money to breathe life into a dead game.
If this were a regular thing, okay. But as it stands, very few games work like this (excluding indie games).
avatar
Weclock: just to be clear, you can purchase ut3 from d2d or impulse or whever and activate it in steam, if you so choose. that is a real thing that actually exists right now.
just making sure you knew that.
avatar
Gundato: And, as I mentioned in the post you neglected to read: That is a very special case that was likely a result of Atari/Epic giving Valve a crapload of money to breathe life into a dead game.
If this were a regular thing, okay. But as it stands, very few games work like this (excluding indie games).
late post =/= neglected to read.
avatar
Weclock: http://gizmodo.com/5423450/what-the-game-industry-could-learn-from-the-film-industry
I noticed this earlier.
You buy a new blu-ray dvd, you get yerself a regular dvd for watchin' on your regular dvd player, and a digital copy (albeit drm'd to hell) for watching on your laptop.
you buy a new game, what do you get?
jack shit.
and jack left town.
Many times I find myself pirating a version of a game on another platform, just because I had bought it on a prior platform (see fallout 3). I bought the xbox 360 version because I considered it'd be more fun to play it like it was, a stupid shooter. And it was rather fun, but after a time I got interested in doing a little bit of video editing with some of the elements and my capture card was on the fritz at the time, so I had pirated a pc copy, just to do that (I have since gotten a regular copy, if you look at my steam game list http://steamcommunity.com/id/Weclock/games ).
I think it's ridiculous to have to buy another copy of the game for just a different platform, if it's the same thing.
Your Xbox plays DVDs, your computer plays DVDs, why can't they play the same games?
Obviously the code required to play the games is different, but imagine a world where a game that has a multiplatform release gives you all 3 copies for each platform..
brilliant.

Cheers man, I would always shell out extra if it was to work on all platforms, i would understand things like Halo being xbox only, or well id almost say ff series...
But yeah screw re-buying games,
Wow, I did not know you were a pirate. :o(
I do agree that it would be nice to buy once and use on all platforms, but that is likely never going to be the case. I guess it means that to buy one platform over the other is a very hard call.
I think as long as people do not demand better options (e.g. no drm, multiple platforms on one disk, work out of the box, etc.) there will be no change.
It seems people cannot stick to something long enough to make a difference and are willing to sacrifice for the sake of playing the newest game that comes down the pipe.
Hopefully one day it will change, but until that day this is where we are and I would say buy one copy and forget about the others.
No piracy is the best course of action, along with no purchase if it does not meet a reasonable standard.
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Faithful: Wow, I did not know you were a pirate. :o(
I don't typically pirate things - it's usually a waste of time and I have bought so many more games that I'd rather play a game I have bought than pirate one.
pirating is a last option for me, but it is still an option.
Some people would say that it shouldn't even be an option.
Your topic title is misleading, sir... The movie industry is desperately trying to exploit digital downloads to not be the next industry to fail and adapt the Internet contents revolution.
Too little, too late, and I'm telling ya why: I've seen Watchmen THREE FUCKIN' TIMES at the movies (8x3=24 Euros), now I've downloaded a high-def rip of it; somewhere in the future I could consider buying the Blu-ray, because even if I find Sony to be the shit and its damn high-shit format an unacceptable mockery for consumers I'm always a cinema enthusiast, after all...
In all this, the industry has got the place I want it to have. Every other stupid and useless "extra" thing like some download on another PC? Do not want, do not like.
Post edited December 13, 2009 by KingofGnG