Posted May 27, 2011
I suppose it depends what is popularly meant by 'Metroidvania.' To me it means an action platformer with the ability to upgrade your character and explore for said upgrades in a relatively non-linear fashion. The original Metroid released in 1986 certainly had that. The original Castlevania was more staged based but Simon's Quest released in 1987 had both of those elements. Never mind the fact I'm sure there were other games of the genre that delivered the same elements and possibly predated those but didn't have the good fortunate of being as popular.
In any event -- Terraria is probably more like original Metroid and Simon's Quest than it is a 'Metroidvania' if people want to exclude those from the descriptive.
In any event -- Terraria is probably more like original Metroid and Simon's Quest than it is a 'Metroidvania' if people want to exclude those from the descriptive.
Post edited May 27, 2011 by Metro09