Posted March 16, 2012
The Syria discussion reminded me incidents in the past when some video game company sued or at least legally threated another game company because their game reminded the original game too much. Games like PacMan (and the variants) and Super Mario Bros vs Great Giana Sisters. I think those claims were successful too, blocking or withdrawing the release of some releases (e.g. "Jelly Monsters" on Commodore VIC-20, and "Great Giana Sisters" on Amiga).
I don't recall hearing about such claims for a long time, have there been such anymore after those 80s incidents? If not, what happened? Did the legislation (in US) change, were there later too many unsuccessful claims, or the game publishers just somehow wisened up and all started copying ideas from each others?
I wonder if you could still patent game ideas the same way you can (?) patent e.g. ideas for user interfaces (triple-clicking and whatnot)?
I don't recall hearing about such claims for a long time, have there been such anymore after those 80s incidents? If not, what happened? Did the legislation (in US) change, were there later too many unsuccessful claims, or the game publishers just somehow wisened up and all started copying ideas from each others?
I wonder if you could still patent game ideas the same way you can (?) patent e.g. ideas for user interfaces (triple-clicking and whatnot)?