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This thread is obviously inspired by Antichamber; anyway, I get the general gist of what non-euclidean geometry is, sorta...but, uh, not really...

So, it would be great if someone could give a clear, succinct definition of what exactly non-euclidean geometry is - but without getting getting too technical...
This question / problem has been solved by Adzethimage
You should ask Lovecraft ;)

But also you might find this helpful: http://www.youtube.com/watch?v=zHh9q_nKrbc
Ehhh, I thought it was a fictional concept invented by HP Lovecraft to describe alien cities
Cthulhu's favorite type of architecture ? :P



But seriously, Wikipedia is your best friend:


http://en.wikipedia.org/wiki/Non-Euclidean_geometry
I'm no mathematician, but from what I got, it's geometry on a different space, with a different "topology". Like, trigonometry on a sphere surface, where the sum of a triangle's inner angles won't make 180°. You can have many "surfaces" that have different properties than the flat one. And you can extrapolate this to different 3D spaces, with counter-intuitive topologies.

(Well, 3D or more, that is.)
Post edited January 31, 2013 by Telika
"Non-Euclidean geometry is a type of geometry. Non-Euclidean geometry only uses some of the "postulates" (assumptions) that Euclidean geometry is based on. In normal geometry, parallel lines can never meet. In non-Euclidean geometry they can meet, either once (elliptic geometry), or infinity many (hyperbolic geometry) times.
An example of Non-Euclidian geometry can be seen by drawing lines on a ball or other round object, straight lines that are parallel at the equator can meet at the poles."

Origin

"It is called "Non-Euclidean" because it is different from Euclidean geometry, which was discovered by an Ancient Greek man named Euclid. The different names for non-Euclidean geometries come from thinking of "straight" lines as curved lines, either curved inwards like an ellipse, or outwards like a hyperbola."

->> http://simple.wikipedia.org/wiki/Non-Euclidean_geometry
It's been a while since my geometry classes, but...

In Euclidean geometry, if you have a line and a point not on the line, there exists 1 line that has the point on it and is parallel to the original line.

In Non-Euclidean geometry, if you have a line and a point not on the line, there exists 0 or more than 1 lines that have the point and are parallel to the original line.

So, to not get all technical, that's kind of like... in Euclidean geometry, two lines are parallel if they "go in the same direction". In Non-Euclidean geometry, two lines are parallel if they don't touch. Lines aren't necessarily straight either.
Here's a picture for you. There's a line a, and a point ♥ not on a. Now there are two lines that don't touch a, but ♥ is on 'em. So there are 2 lines parallel to a that go through ♥.
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