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How did you even find those posts? You are a strange man, although not as strange as those links.
To me and IMO only Steam is just DRM. Yes they sale games but every game has steams DRM on it. You must activate every game via internet even if you buy a box version form your favorite store... If you lose internet for to long and the Steam required file that is kept on your pc gets out of date or deleted you will not be playing any game from steam that you own... Impulse/Stardock you can play it as long as you like no internet is needed before or after installing the game. That is a huge difference between SecurSteam & Impulse/Stardock games. GoG.com is #1 though when it comes to owning your game for life as you can D/L it and burn it to a CD/DVD and have a backup...

That was fun but is he complaining in the first post that he is unable to run the software on an unsupported OS via an emulation method that has different results for different configurations and lots of known issues?
Entertaining read nonetheless, especially when he's complaining about the security questions: really now, do you people actually answer the question or just provide a default fail-back password?
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FlyByU: To me and IMO only Steam is just DRM. Yes they sale games but every game has steams DRM on it. You must activate every game via internet even if you buy a box version form your favorite store... If you lose internet for to long and the Steam required file that is kept on your pc gets out of date or deleted you will not be playing any game from steam that you own... Impulse/Stardock you can play it as long as you like no internet is needed before or after installing the game. That is a huge difference between SecurSteam & Impulse/Stardock games. GoG.com is #1 though when it comes to owning your game for life as you can D/L it and burn it to a CD/DVD and have a backup...

I just bought Bullet Candy off of Impulse; please teach me how to download the game and install it without installing their client. Not interested in DRM or other crap, just a curious question.
Post edited November 30, 2009 by AndrewC
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melchiz: How did you even find those posts? You are a strange man, although not as strange as those links.

I use GamerDNA and I happened across them. Very messed up if you ask me.
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AndrewC: That was fun but is he complaining in the first post that he is unable to run the software on an unsupported OS via an emulation method that has different results for different configurations and lots of known issues?

Yes. And that's why they come across as an idiot.
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melchiz: Windows Live Essentials is a set of free applications from Microsoft. These include Windows Live Messenger, Writer, Mail, and Photo Gallery (Movie Maker is included but requires a WGA check, so I will exclude it from this discussion). In order to install these applications, users must download a separate tool, called the Windows Live Update Tool. This application allows users to select which programs to install, and then downloads and installs them. Windows Live Essentials are not available as individual downloads. Also, in order to update most of these programs, users must run the Windows Live Update Tool, as direct browser downloads of updates are not available. Downloaded applications cannot be moved to another machine (hacks may allow this) without the use of the Windows Live Update Tool.

The Windows Live Update Tool is not an installed client, though, unlike Impulse. The Windows Live Update Tool is a standalone executable which you can run at any time you want in order to download and install any or all of the Windows Live applications. It is simply a standalone executable installer and does not install some client on the machine. The only installed apps are those apps you choose to install. It also serves no other function.
Also, the Windows Live Update Tool is not bound to any user account and can be used on any machine (though if there are any Windows Genuine Advantage checks then they are the DRM).

Oh my.... those are incredible.
If Steam implemented the following reforms, I would considar them the undisputed DD king:
1) Change TOS to grant full ownership of all purchased titles. With sufficient warning to allow users to download uninstalled games, I do not have a problem with Steam being able to ban users from future use of the service, as long as it does not interfere with the playing of installed games.
2) Implement SOME sort of refund policy, even if it's as basic as a 3-day full refund on uninstalled items.
3) Implement SOME sort of resale/credit system, to allow users to "delete" titles for a set amount of credit towards another title.
As it stands, Impulse has implemented 1 and 2, and are working on 3. If they had the ease of use and selection that Steam had, I would use them exclusively, hands down.
Steam kinda sorta has a refund thing on a case by case basis when you ask support when you're really mad about the DRM on a game (like TAGES or whatever) I think. That's good enough for me.
Refunds are something I'm a little wary about. People can easily take advantage of this by buying, playing, and refunding for credit.
TOS change is something I'd like but I don't mind NOT having either.
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michaelleung: Steam kinda sorta has a refund thing on a case by case basis when you ask support when you're really mad about the DRM on a game (like TAGES or whatever) I think. That's good enough for me.
Refunds are something I'm a little wary about. People can easily take advantage of this by buying, playing, and refunding for credit.
TOS change is something I'd like but I don't mind NOT having either.

You would mind if Steam arbitrarily decided that not only can you not download uninstalled games, but that you cannot access your installed games either.
A refund policy should be no questions asked, for a set time period. You must have missed the part where I outlined that said refund policy would be for UNINSTALLED games.