Posted September 28, 2012
Just realized this was never posted on the forums, so here you go. It's an isometric horror adventure game that takes place aboard a derelict space shuttle, and it's incredibly beautiful. Made by one dude.
Adventure Gamers has a recent write-up on it:
http://www.adventuregamers.com/news/view/22815
Take some time to watch the video. It will (likely) wow you.
Adventure Gamers has a recent write-up on it:
http://www.adventuregamers.com/news/view/22815
Take some time to watch the video. It will (likely) wow you.
Chris Bischoff's STASIS stars John Maracheck, captain of a small spacecraft called The Hawking, who thinks he's hit the salvage motherlode when he discovers a giant, heavily damaged ship drifting seemingly dead in space. But soon Maracheck finds himself opening his eyes, "disoriented, drowsy and in pain.... (with) "nothing to greet him but the static of a nearby monitor and a cold steel floor. Thick, green liquid covers the floor and then his body, leading a trail to a nearby, steaming stasis-pod. He slowly gets to his feet, trying to take in his surroundings. Where is his wife? His daughter? What the hell is going on...?"
An impressive-looking one-man creation, as seen in the game's introductory trailers, STASIS features high resolution graphics with an unusual (for adventure games) isometric, third-person perspective. Though looking more like an RPG on the surface, and with "danger lurking in every shadow", Bischoff claims that STASIS is based on classic adventure mechanics. Players must "solve puzzles and use objects... to progress and to find Maracheck’s family." Helping in this matter is the Emergency Medical Kit, which lets you break items down into their base elements to store for later use.
Game/developer's webpage: http://www.stasisgame.com/An impressive-looking one-man creation, as seen in the game's introductory trailers, STASIS features high resolution graphics with an unusual (for adventure games) isometric, third-person perspective. Though looking more like an RPG on the surface, and with "danger lurking in every shadow", Bischoff claims that STASIS is based on classic adventure mechanics. Players must "solve puzzles and use objects... to progress and to find Maracheck’s family." Helping in this matter is the Emergency Medical Kit, which lets you break items down into their base elements to store for later use.
Post edited September 28, 2012 by lowyhong