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Link I can't say anyone is surprised.
It died few years ago, but still...its hard to believe it will be shut down :( I spent many hours with this game R.I.P Sweet Prince with great potential.
This is me, sitting quietly un-surprised...
So many memories in this game before it was butchered. Pre-CU, I had a great time adventuring with friends, the occasional PvP in a small outpost cantina, and chasing those pesky Jedi players around on my speederbike (or whatever the technical name is). I enjoyed the different way skills and progress were handled, and I always thought it was ballsy to have a limit of one character per server (something I prefer).

I am surprised it lasted this long though after all the changes. I did a Post-CU trial, cringed, and never logged in again.
Post edited June 24, 2011 by Kurina
I haven't played in a few years, but I log into my character at least once a year to walk around a bit. Never could remember how to play when I did. Everything was always changing all the time. Might have to log in one more time to say goodby to my character. Had some fun times with SWG back in it's hayday.
SWG was the first and last MMO where I jumped on the bandwagon pre-release. I remember signing up for Beta and jumping on the forums as soon as I heard about it. The screenshots, the music, the details, it all sounded perfect.

At release, I decided to be a musician. And for a while it was cool. We would get a room full of musicians and jam on that first Star Wars song. I got good enough to play just about everything and was hired by a guild to go play at their base.

I also did a bit of smuggling on the side to pay the bills. But then things began to falter.

On the musician side, no matter where I went, most folks were still playing the newbie song. I got so sick of that song. About a month or so in, folks started macroing. It sucked all the fun out of the idea of being a musician.

Combat wasn't much better. The randomly generated missions meant running 500m or so outside of town, killing three guys, then running to another location. Some people got sick of the running and would kill everyone else's missions to avoid the run back.

House? What was the point? Sure, I had a tatooine hut waaaaaaaaaaay out from one of the cities. But it's not like I took people there or had parties or anything.

What killed it for me was traveling to one of the tougher planets with a group. After we arrived, we began running across the planet. After about 15 minutes of barren wasteland with nothing interesting at all to see or do, I looked at the map and realized we weren't halfway there yet. /quit /cancel

I tried it again after two expansions and the combat overhaul. Being in space was okay, but the game's combat system never worked. The attempt to meld MMO mechanics and FPS mechanics just didn't work.

I still think they got some things right with their core design. The problem was they forgot about fun.

It also reminds me that I'd love to see a new Star Wars FPS without force powers.
Not very surprised. A new Star Wars MMO is on the horizon, this game is completely shit and had none of the fun things people expected in a Star Wars MMO. Good riddance I say.
And to think,

Only yesterday I looked at my best of Star Wars and considered using the 14 day trial....
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reaver894: And to think,

Only yesterday I looked at my best of Star Wars and considered using the 14 day trial....
Well, you do have until December to use it, might as well get your money's worth out of the collection before you can't.
I shouldn't laugh but I will
haha lol some people ..........
I wonder how many of these vids will turn up if WoW shutdowns.
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cw8: I wonder how many of these vids will turn up if WoW shutdowns.
I thought the very same myself and it is going to happen. Even Blizzard admit it's getting harder and harder to make content people will pay for. Once an expac is released that makes the level cap 100 then that's the death knell for WoW and you know WoW2 in in development.
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cw8: I wonder how many of these vids will turn up if WoW shutdowns.
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Delixe: I thought the very same myself and it is going to happen. Even Blizzard admit it's getting harder and harder to make content people will pay for. Once an expac is released that makes the level cap 100 then that's the death knell for WoW and you know WoW2 in in development.
Well, whenever they shutdown EverQuest I'd be sad. Simply because after all these years it's one of the only RPG MMOs that doesn't feel like a game of Simon (and, you know, people actually talked in EQ without being assholes 99% of the time).
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cw8: I wonder how many of these vids will turn up if WoW shutdowns.
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Delixe: I thought the very same myself and it is going to happen. Even Blizzard admit it's getting harder and harder to make content people will pay for. Once an expac is released that makes the level cap 100 then that's the death knell for WoW and you know WoW2 in in development.
Spent quite a few years on WoW, but most of the people I play with are my real-life friends and the rest I have on Facebook. We have an assortment of screenshots to remember the memories of playing the game by. So if WoW ends, it wouldn't be a traumatic blow like what SWG is to that girl.

Wouldn't mind if they made a SP version of expired MMOs. Your party members become NPCs like in party based RPGs or something that Guild Wars run on, bosses tuned down to more of a singleplayer experience, quests and cinematics modified to suit. I mean I know I would love to play SW:TOR as a singleplayer game more than an MMO...
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TVs_Frank: (and, you know, people actually talked in EQ without being assholes 99% of the time).
Probably only going to get worse.

I fear the free-to-play model. In fact after playing Maple Story I hate it tremendously thanks to microtransactions. LOTRO used to have a very mature and helpful community, I wonder how it is now now that it's F2P.
Post edited June 30, 2011 by cw8