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Elmofongo: Do the fans want it remade with a Kingdom Hearts like Combat System or the Upcoming Final Fantasy XV?

Can I ask of your favorite FF game?
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rtcvb32: It would have the same system it's originally made with, or with how Crisis core is set up.

As for my personal favorite... Hmmm...Don't know... Haven't [s]played[/s] beaten a good number of them. I've beaten 7, x, x-2, 12, 13, 13-2... I've played 2 & 6... Probably 12 at this moment.

Maybe the fans don't really want FF7 remade, rather it's the Materia system they want. The Materia system was well done, customizable, wonderful, swappable, felt a little like programming by adding attributes from one material type to change it's functionality without changing it's cost (Like adding All to Cure to heal everyone).

FF-12 was similar, where you could effectively give everyone a series of priorities based on states and conditions which made them act for the most part very intelligently if done right, or stupidly if you gave them some bad instructions. Some of the abilities were stupid, not because the idea wasn't good but because in practice you couldn't take advantage of it properly. Course I hated Vaan, but otherwise loved everyone else.
Vaan was a whole lot tolerable than Tidus. Even Vaan's "I'm Basch" moment was ironically funny unlike tidus' infamous laugh.
i was fed up with tidus after 5 minutes let alone 50 hours of that
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Elmofongo: Vaan was a whole lot tolerable than Tidus. Even Vaan's "I'm Basch" moment was ironically funny unlike tidus' infamous laugh.
True... I remember listening to a channel regarding Tidus and Vaan and their purpose, and it was that they would ask the appropriate questions in order to notify the player of what was going on. Of course the story was never about Vaan, rather Balthier was probably the main character along with Fran. But Vaan did have a few useful points...

Tidus was so woefully ignorant of everything that it was annoying. Although it's funny you can name him, Spoony named him Meg Ryan during his review of the game :P

Link
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Elmofongo: Vaan was a whole lot tolerable than Tidus. Even Vaan's "I'm Basch" moment was ironically funny unlike tidus' infamous laugh.
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rtcvb32: True... I remember listening to a channel regarding Tidus and Vaan and their purpose, and it was that they would ask the appropriate questions in order to notify the player of what was going on. Of course the story was never about Vaan, rather Balthier was probably the main character along with Fran. But Vaan did have a few useful points...

Tidus was so woefully ignorant of everything that it was annoying. Although it's funny you can name him, Spoony named him Meg Ryan during his review of the game :P

Link
Yeah it was funny.

Also it was Basch who was originally going to be the main character. Even the story was completely different.
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Elmofongo: Yeah it was funny.

Also it was Basch who was originally going to be the main character. Even the story was completely different.
I really don't see why they couldn't have an alternate storyline for someone who knows the mechanics already. Drop a few things that involve vaan or have him as a side character, and play as Basch. The biggest problem would be the video sequences, or slightly less bad, audio scripts/files needed for live cutscenes as they don't take up as much space as fully rendered CGI.

Actually it took me a while to realize that all the faces in FF-12 are just textures rather than fully formed faces much like in Mario64 and FF-X; But they did such a tasteful job and so many differences to convey emotion that you have to look really closely to see it.
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Elmofongo: Yeah it was funny.

Also it was Basch who was originally going to be the main character. Even the story was completely different.
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rtcvb32: I really don't see why they couldn't have an alternate storyline for someone who knows the mechanics already. Drop a few things that involve vaan or have him as a side character, and play as Basch. The biggest problem would be the video sequences, or slightly less bad, audio scripts/files needed for live cutscenes as they don't take up as much space as fully rendered CGI.

Actually it took me a while to realize that all the faces in FF-12 are just textures rather than fully formed faces much like in Mario64 and FF-X; But they did such a tasteful job and so many differences to convey emotion that you have to look really closely to see it.
Well publisher mandate prevented the team behind FF XII to make what they originally envisioned. The CEO wanted Vaan to be a protaginist in order to appeal to the female demographic in Japan who are big fans of the franchise.

Also they were no involvment of the gods, the story was just a simple story between a Kingdom freeing itself from the grip of a Empire. Also there were no hunts orginally there were going to feature factions to join almost like the faction quest you do in Elder Scrolls.


Basically Final Fantasy XII as it was originally envisioned sounded a lot better than the current game now, but its miracle the game is still great imo. The directior Yasumi Matsuno was emotionally broken because it was his first time developing a real AAA game. And without that creative freedom he had with Final Fantasy Tactics it was tough.

Now I am hoping his Kickstarter game will be awesome:

https://www.kickstarter.com/projects/482445197/unsung-story-tale-of-the-guardians
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Elmofongo: Well publisher mandate prevented the team behind FF XII to make what they originally envisioned. The CEO wanted Vaan to be a protaginist in order to appeal to the female demographic in Japan who are big fans of the franchise.

Also they were no involvment of the gods, the story was just a simple story between a Kingdom freeing itself from the grip of a Empire. Also there were no hunts orginally there were going to feature factions to join almost like the faction quest you do in Elder Scrolls.

Basically Final Fantasy XII as it was originally envisioned sounded a lot better than the current game now, but its miracle the game is still great imo. The directior Yasumi Matsuno was emotionally broken because it was his first time developing a real AAA game. And without that creative freedom he had with Final Fantasy Tactics it was tough.
Oh Final Fantasy Tactics...your GBA SP entry shall always be in my heart :3

Someone is gonna say they could have done that for Final Fantasy 7 if it had ever been a remake instead of the PC port transferred to the PS4
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Elmofongo: Well publisher mandate prevented the team behind FF XII to make what they originally envisioned. The CEO wanted Vaan to be a protaginist in order to appeal to the female demographic in Japan who are big fans of the franchise.

Also they were no involvment of the gods, the story was just a simple story between a Kingdom freeing itself from the grip of a Empire. Also there were no hunts orginally there were going to feature factions to join almost like the faction quest you do in Elder Scrolls.

Basically Final Fantasy XII as it was originally envisioned sounded a lot better than the current game now, but its miracle the game is still great imo. The directior Yasumi Matsuno was emotionally broken because it was his first time developing a real AAA game. And without that creative freedom he had with Final Fantasy Tactics it was tough.
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GioVio123: Oh Final Fantasy Tactics...your GBA SP entry shall always be in my heart :3

Someone is gonna say they could have done that for Final Fantasy 7 if it had ever been a remake instead of the PC port transferred to the PS4
Ivalice in general is awesome. But Final Fantasy Tactics for PS1 is the true Tactics. The GBA and DS interations dumbs the game down. And does not have as an awesome story as War of the Lions.
^ never cared much for ff tactics
but thats because its a strat rpg and my general stratgey revolves around a suicide attak and rushing all my troops at the enemy

...i never seem to win many battles
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GioVio123: Oh Final Fantasy Tactics...your GBA SP entry shall always be in my heart :3

Someone is gonna say they could have done that for Final Fantasy 7 if it had ever been a remake instead of the PC port transferred to the PS4
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Elmofongo: Ivalice in general is awesome. But Final Fantasy Tactics for PS1 is the true Tactics. The GBA and DS interations dumbs the game down. And does not have as an awesome story as War of the Lions.
Well since I have a big emulator thing, I can fet those FF's, and thank you for letting me know about those entries, but if the GBA is a dumbed down version, then I am sure to spend 40 hours just looking for the cities! (kind of like what I did with the first mass effect, I search the entire milky way, and got around it before and between the story missions)
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snowkatt: ^ never cared much for ff tactics
but thats because its a strat rpg and my general stratgey revolves around a suicide attak and rushing all my troops at the enemy

...i never seem to win many battles
Then age of empires 2 is the best for you XD, there is literally an entire civilation that revolves around kicking the militia's ass with your own VILLAGERS in the first half hour of the match in the game, hell the populace production is the fastest in the game besides the korean, and chinese
Post edited December 16, 2014 by GioVio123
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Elmofongo: Ivalice in general is awesome. But Final Fantasy Tactics for PS1 is the true Tactics. The GBA and DS interations dumbs the game down. And does not have as an awesome story as War of the Lions.
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GioVio123: Well since I have a big emulator thing, I can fet those FF's, and thank you for letting me know about those entries, but if the GBA is a dumbed down version, then I am sure to spend 40 hours just looking for the cities! (kind of like what I did with the first mass effect, I search the entire milky way, and got around it before and between the story missions)
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snowkatt: ^ never cared much for ff tactics
but thats because its a strat rpg and my general stratgey revolves around a suicide attak and rushing all my troops at the enemy

...i never seem to win many battles
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GioVio123: Then age of empires 2 is the best for you XD, there is literally an entire civilation that revolves around kicking the militia's ass with your own VILLAGERS in the first half hour of the match in the game, hell the populace production is the fastest in the game besides the korean, and chinese
Personally I meant to say that from a story perspective the War of the Lions is better. I played both tactics and for the most part they are the same, but the GBA and DS games introduced these Law system that restricts an action. The laws were bullshit when they forbade unfair things. Lets just say the AI enemies can use the laws against you.

No law system in War of the Lions. But even than I still would play Tactics GBA and DS over Final Fantasy 13.
On one hand, RPGs=YAY. On the other hand, I'm not interested in consoles.
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Elmofongo: Personally I meant to say that from a story perspective the War of the Lions is better. I played both tactics and for the most part they are the same, but the GBA and DS games introduced these Law system that restricts an action. The laws were bullshit when they forbade unfair things. Lets just say the AI enemies can use the laws against you.

No law system in War of the Lions. But even than I still would play Tactics GBA and DS over Final Fantasy 13.
Now I get it, and I guess the lore is made way better in those, and BTW there is an exploit on those laws, just pray to get it right when you have the beast tamer class in one of the characthers

And anything is better than FFXIII
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Elmofongo: Well publisher mandate prevented the team behind FF XII to make what they originally envisioned. The CEO wanted Vaan to be a protaginist in order to appeal to the female demographic in Japan who are big fans of the franchise.
Hmmm... Unless Vaan reminds them of someone specific or somehow seems ideal as a character, then i don't see it.

Gaijin Goomba goes into detail on Japanese culture. There are three big things they consider for success: Being tall, having a large/successful career and.. something to do with being tall again...

There was also how females in japan are suppose to be more interested in the assertive and predatory type of males, while out there a lot more of them are more passive. Which then goes to the synthetic relationships and the growing problem that's there.


With that context in mind, Vaan does seem like an assertive... almost pretty boy. He's not too stupid or goofy, he rolls with the punches, and he has a definite (naive) direction he is going (to be a sky pirate), even if he has no experience or knowledge of politics or the hardships that it entails, it's more a romantic dream he's pursuing because he decided it was his dream.

That and they are targeting female gamers more... Probably a good thing. And honestly it was probably better than their X-2 attempt which was a lot more dress up and mini-games than anything else (Spoony rants on the plot not making a lick of sense... Like uniting Spira by bringing everyone to the thunder plains for a concert...).

But why couldn't Balthier be the main guy? Other than he looks more American-ish than Vaan's more asian look... Yeah Bache could work but not as a main character because he's wanted everywhere due to assassination charges. Maybe if he was in disguise like... umm.... Snake from MGS?